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<blockquote data-quote="Aldarc" data-source="post: 9557995" data-attributes="member: 5142"><p>Does it need to be d20? There are some games that do some of the things that D&D or Pathfinder do but aren't them. For example, I can think of Fabula Ultima and Fantasy AGE off the top of my head. I can answer your questions about them if you are curious.</p><p></p><p><strong>Fantasy AGE: </strong>It plays like a d20 fantasy game but it uses 3d6, with doubles producing Stunt Point. Players can spend Stunt Points on their turn for special effects. There are combat, spell, exploration, and social stunts. The game has four classes: Warrior, Rogue, Envoy, and Mage. Players will also take Specializations which are like a mix of feats and subclasses. My partner didn't particularly like 5e D&D, but they enjoyed FAGE because it was lighter and they found the stunts fun. </p><p></p><p><strong>Fabula Ultima:</strong> Fabula Ultima is a TTRPG inspired by JRPGs, but it's fun even if you don't know much about them. There are four attributes rated by die size: Might, Agility, Insight, Willpower. Players will generally roll two and add them together plus possible another number or two. That's the basic mechanic. Characters start at level 5 out of 50 in this game, and multiclassing is required though there is a limit. Classes are like ability packages. When you level, you pick an ability from your class until you reach level 10 in that class, then you can't pick any more. So you can really build your character in more flexible ways than either 5e D&D or PF1-2. I recommend looking at the free tutorial <a href="https://www.drivethrurpg.com/en/product/411240/fabula-ultima-ttjrpg-press-start" target="_blank">Press Start</a>.</p><p></p><p>[USER=86653]@overgeeked[/USER] already mentioned Dragonbane. I have been enjoying this game. It doesn't have heavy character customization like D&D or PF, but I would still rate it as the lighter side of rules medium. </p><p></p><p>(There are others, but they may have either been mentioned or I can't think of them right now.)</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9557995, member: 5142"] Does it need to be d20? There are some games that do some of the things that D&D or Pathfinder do but aren't them. For example, I can think of Fabula Ultima and Fantasy AGE off the top of my head. I can answer your questions about them if you are curious. [B]Fantasy AGE: [/B]It plays like a d20 fantasy game but it uses 3d6, with doubles producing Stunt Point. Players can spend Stunt Points on their turn for special effects. There are combat, spell, exploration, and social stunts. The game has four classes: Warrior, Rogue, Envoy, and Mage. Players will also take Specializations which are like a mix of feats and subclasses. My partner didn't particularly like 5e D&D, but they enjoyed FAGE because it was lighter and they found the stunts fun. [B]Fabula Ultima:[/B] Fabula Ultima is a TTRPG inspired by JRPGs, but it's fun even if you don't know much about them. There are four attributes rated by die size: Might, Agility, Insight, Willpower. Players will generally roll two and add them together plus possible another number or two. That's the basic mechanic. Characters start at level 5 out of 50 in this game, and multiclassing is required though there is a limit. Classes are like ability packages. When you level, you pick an ability from your class until you reach level 10 in that class, then you can't pick any more. So you can really build your character in more flexible ways than either 5e D&D or PF1-2. I recommend looking at the free tutorial [URL='https://www.drivethrurpg.com/en/product/411240/fabula-ultima-ttjrpg-press-start']Press Start[/URL]. [USER=86653]@overgeeked[/USER] already mentioned Dragonbane. I have been enjoying this game. It doesn't have heavy character customization like D&D or PF, but I would still rate it as the lighter side of rules medium. (There are others, but they may have either been mentioned or I can't think of them right now.) [/QUOTE]
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