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General Tabletop Discussion
*Pathfinder & Starfinder
Ideas for a "Shapechanger" Base Class
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<blockquote data-quote="Dagredhel" data-source="post: 4808458" data-attributes="member: 3421"><p>Here is what I'm thinking so far...</p><p></p><p>I'll concentrate on a class which assumes animal forms, perhaps with vermininous, hybrid, or swarm forms as options later on. Larger, smaller, aerial and aquatic forms or abilities will fill in the middle levels.</p><p></p><p>"Skinchanger" still works as a name. ("Wildshaper" would be good, except for the implication thaty the wildshape class feature is involved. Similarly, anything with "shifter" in it sounds too much like the Eberron race.)</p><p></p><p>As suggested, change hit die to d12. Ranged combat options will be almost nonexistent. This will be a frontline scrapper.</p><p></p><p>Change class skills to 4 + Int Modifier and shorten class skill list. Class abilities should supplement this where appropriate. (The last time around, I wasn't planning on any class abilities involving skills, so I beefed up the class skill selection and skill points instead. Seems like a lazy decision in retrospect.)</p><p></p><p>Cleric/Rogue BAB should be fine, with potential bonuses to Strength and perhaps a scaling enhancement bonus to natural weapon attacks granted by the class.</p><p></p><p>Fort save should be good. Maybe Reflex too. Undecided. A bonus or ability related to Will saves is still a possibility, representing an alien (feral) mindset. Maybe immunity to spells which only affect humanoids? Dunno. </p><p></p><p>Limit proficiencies to simple weapons and light armor?</p><p></p><p>In hindsight, I'm thinking the simplest (but still somewhat flexible approach) would be to have most or all of the powers granted by the class come in the form of at-will abilities, similar to a Warlock's Invocations.</p><p></p><p>The lowest level powers would provide skill bonuses or things like lowlight vision or resistance to temperature extremes. The next tier would represent basic forms, with one selection available to a 1st level character. Two higher tiers would represent higher level options. What to call the 'levels'? Or the 'powers' themselves?</p><p></p><p>I'm open to suggestions!</p></blockquote><p></p>
[QUOTE="Dagredhel, post: 4808458, member: 3421"] Here is what I'm thinking so far... I'll concentrate on a class which assumes animal forms, perhaps with vermininous, hybrid, or swarm forms as options later on. Larger, smaller, aerial and aquatic forms or abilities will fill in the middle levels. "Skinchanger" still works as a name. ("Wildshaper" would be good, except for the implication thaty the wildshape class feature is involved. Similarly, anything with "shifter" in it sounds too much like the Eberron race.) As suggested, change hit die to d12. Ranged combat options will be almost nonexistent. This will be a frontline scrapper. Change class skills to 4 + Int Modifier and shorten class skill list. Class abilities should supplement this where appropriate. (The last time around, I wasn't planning on any class abilities involving skills, so I beefed up the class skill selection and skill points instead. Seems like a lazy decision in retrospect.) Cleric/Rogue BAB should be fine, with potential bonuses to Strength and perhaps a scaling enhancement bonus to natural weapon attacks granted by the class. Fort save should be good. Maybe Reflex too. Undecided. A bonus or ability related to Will saves is still a possibility, representing an alien (feral) mindset. Maybe immunity to spells which only affect humanoids? Dunno. Limit proficiencies to simple weapons and light armor? In hindsight, I'm thinking the simplest (but still somewhat flexible approach) would be to have most or all of the powers granted by the class come in the form of at-will abilities, similar to a Warlock's Invocations. The lowest level powers would provide skill bonuses or things like lowlight vision or resistance to temperature extremes. The next tier would represent basic forms, with one selection available to a 1st level character. Two higher tiers would represent higher level options. What to call the 'levels'? Or the 'powers' themselves? I'm open to suggestions! [/QUOTE]
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