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Ideas For a World of Islands? (+thread)
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<blockquote data-quote="doctorbadwolf" data-source="post: 8036898" data-attributes="member: 6704184"><p>Is the realm of the Dead underwater, or is it in the sky? </p><p></p><p>Perhaps The Raven Queen has a lover and consort, perhaps even an equal, who is a more Kelemvor style god of death. Give them different aspects of death and the dead, but both oppose undeath, which is patronized only by fiends and such. Perhaps she planned to steal Death from him, but found a kindred spirit instead, and he helped her and her sisters figure out the secret to becoming gods, so they could save their people, and now they and a couple lesser deities make up the Court of The Unseen Sea, complete with goth Valkyries like Neil Gaiman's Death but with a spear, Osiris-esque ferryman, etc. Perhaps he judges the dead, and she rules over the cycle of death, etc. </p><p></p><p>If it wasn't clear, I really strongly dislike dnd's too-clean cosmology with it's symmetry and it's exclusive gods with little overlap. I also really don't like gods require worship to have power. </p><p></p><p>I also love the way that having multiple gods of something creates explorations of aspects of that thing, like the two gods of war in Greece and also in Theros. </p><p></p><p></p><p><strong>How did the world begin?</strong> Well, in the main region focused on/where the campaign is centered, The Sea (personified as a feminine deity of the deep, currents, life, and chaos) was impregnated by either; The Sun (a masculine deity of logic or technology or...no, I hate it. ), the Sky, or the Stars. </p><p>Their first children were the Moons, and some say that the Sea also begat children with The Void, for fiends come up into the world from the Deep, from fissures in the ocean floor when sulfur and heat and magma are belched into the ocean. </p><p></p><p>The first mortals were the Vyras Shadar*, and the Dragons, and the Sahuagin, who each represented the Land, Sky, and Sea, respectively. The children of the Mother and Father made their own children, bringing elves and gnomes and tabaxi and every other sort of thinking creature into the world, though it is said that halflings arose of their own will into the world, from lesser creatures, and stole the gift of inspiration from the gods to become one of The People. (ie, halflings are believed to have evolved naturally, more or less)</p><p></p><p>I'm tempted to allow Humans, but only the Dragonmarked subraces from Eberron, and give each it's own origin and themes and story in the world. </p><p></p><p>*Who are the Vyras Shadar? They are the race comprised of the Shadar-kai variant that is it's own race, and the two subraces of Vryloka I use in my games. The Mistborn Vryloka are 2cha/1str and can turn into mist, while the Wolfblood Vryloka are 2str/1cha and can turn into wolves. The shadar-kai are 2dex/1int, and can teleport and become insubstantial 1/SR. They are the ancient race from which arose the Raven Queen, Red Witch, and Silver Knight (Lady of The White Well).</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8036898, member: 6704184"] Is the realm of the Dead underwater, or is it in the sky? Perhaps The Raven Queen has a lover and consort, perhaps even an equal, who is a more Kelemvor style god of death. Give them different aspects of death and the dead, but both oppose undeath, which is patronized only by fiends and such. Perhaps she planned to steal Death from him, but found a kindred spirit instead, and he helped her and her sisters figure out the secret to becoming gods, so they could save their people, and now they and a couple lesser deities make up the Court of The Unseen Sea, complete with goth Valkyries like Neil Gaiman's Death but with a spear, Osiris-esque ferryman, etc. Perhaps he judges the dead, and she rules over the cycle of death, etc. If it wasn't clear, I really strongly dislike dnd's too-clean cosmology with it's symmetry and it's exclusive gods with little overlap. I also really don't like gods require worship to have power. I also love the way that having multiple gods of something creates explorations of aspects of that thing, like the two gods of war in Greece and also in Theros. [B]How did the world begin?[/B] Well, in the main region focused on/where the campaign is centered, The Sea (personified as a feminine deity of the deep, currents, life, and chaos) was impregnated by either; The Sun (a masculine deity of logic or technology or...no, I hate it. ), the Sky, or the Stars. Their first children were the Moons, and some say that the Sea also begat children with The Void, for fiends come up into the world from the Deep, from fissures in the ocean floor when sulfur and heat and magma are belched into the ocean. The first mortals were the Vyras Shadar*, and the Dragons, and the Sahuagin, who each represented the Land, Sky, and Sea, respectively. The children of the Mother and Father made their own children, bringing elves and gnomes and tabaxi and every other sort of thinking creature into the world, though it is said that halflings arose of their own will into the world, from lesser creatures, and stole the gift of inspiration from the gods to become one of The People. (ie, halflings are believed to have evolved naturally, more or less) I'm tempted to allow Humans, but only the Dragonmarked subraces from Eberron, and give each it's own origin and themes and story in the world. *Who are the Vyras Shadar? They are the race comprised of the Shadar-kai variant that is it's own race, and the two subraces of Vryloka I use in my games. The Mistborn Vryloka are 2cha/1str and can turn into mist, while the Wolfblood Vryloka are 2str/1cha and can turn into wolves. The shadar-kai are 2dex/1int, and can teleport and become insubstantial 1/SR. They are the ancient race from which arose the Raven Queen, Red Witch, and Silver Knight (Lady of The White Well). [/QUOTE]
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