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Ideas For a World of Islands? (+thread)
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<blockquote data-quote="doctorbadwolf" data-source="post: 8040358" data-attributes="member: 6704184"><p>My wife and I were discussing the other day having Goliaths in a tundra landscape, hunting seals and whales, hunting or befriending polar bears, etc. </p><p></p><p>I could also see a great arctic steppe with mammoths, giant elk, and other megafauna, connecting many arctic islands with the appearance of one landmass. </p><p></p><p>SInce my group already uses the optional level-1 feat rule in Theros (and have for some time, but it was a houserule origionally), having some enviromental adaptation feats might be a good idea. Stuff like "Coastal Nomadic Ancestry" and "Arctic Ancestry" are things that could be applied to nearly any people, so having it live outside of the race stats works for me. </p><p></p><p>Coastal Nomads would have a swim speed, the ability to hold their breath 3 times as long as they otherwise would, proficiency with spears and tridents, and acclimation to deep waters for diving? Maybe have the ability is water to ignore low light and hide while only lightly obscured? </p><p></p><p>Arctic Peoples would have cold resistance, acclimation to extreme cold, but what else?</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8040358, member: 6704184"] My wife and I were discussing the other day having Goliaths in a tundra landscape, hunting seals and whales, hunting or befriending polar bears, etc. I could also see a great arctic steppe with mammoths, giant elk, and other megafauna, connecting many arctic islands with the appearance of one landmass. SInce my group already uses the optional level-1 feat rule in Theros (and have for some time, but it was a houserule origionally), having some enviromental adaptation feats might be a good idea. Stuff like "Coastal Nomadic Ancestry" and "Arctic Ancestry" are things that could be applied to nearly any people, so having it live outside of the race stats works for me. Coastal Nomads would have a swim speed, the ability to hold their breath 3 times as long as they otherwise would, proficiency with spears and tridents, and acclimation to deep waters for diving? Maybe have the ability is water to ignore low light and hide while only lightly obscured? Arctic Peoples would have cold resistance, acclimation to extreme cold, but what else? [/QUOTE]
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