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Ideas for adding a large chess board needed
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<blockquote data-quote="anest1s" data-source="post: 5413782" data-attributes="member: 94230"><p>What if the pieces are having an ever going battle for ever? Maybe a wizard challenged death in a game of chess....which is bound to go on for ever. </p><p></p><p>Maybe that wizard is a necromancer (skeleton pieces-then again death may have them) or maybe the battle is between a powerful devil and the Necromancer....a bet between eternal life or losing his soul...</p><p></p><p>Maybe the battle will go on for ever...until one side loses some pieces...or maybe until one side gets distracted.</p><p></p><p>You could assign a value to each piece, and say that in order to have one side to win, the total of the values of all the pieces has to be "x" more than the other side...else the game can keep on forever.</p><p></p><p>You can give a very difficult intelligence check for the players to realize that one side needs less to win...(if it does) thus allowing them to skip an encounter (if they wish to join the winning side).</p><p></p><p>Also, if you find a way to force the players to stick with one side, you will have to plan only for one-color encounters...or maybe you want them to have a certain theme (undead/devil).</p></blockquote><p></p>
[QUOTE="anest1s, post: 5413782, member: 94230"] What if the pieces are having an ever going battle for ever? Maybe a wizard challenged death in a game of chess....which is bound to go on for ever. Maybe that wizard is a necromancer (skeleton pieces-then again death may have them) or maybe the battle is between a powerful devil and the Necromancer....a bet between eternal life or losing his soul... Maybe the battle will go on for ever...until one side loses some pieces...or maybe until one side gets distracted. You could assign a value to each piece, and say that in order to have one side to win, the total of the values of all the pieces has to be "x" more than the other side...else the game can keep on forever. You can give a very difficult intelligence check for the players to realize that one side needs less to win...(if it does) thus allowing them to skip an encounter (if they wish to join the winning side). Also, if you find a way to force the players to stick with one side, you will have to plan only for one-color encounters...or maybe you want them to have a certain theme (undead/devil). [/QUOTE]
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Ideas for adding a large chess board needed
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