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General Tabletop Discussion
*Pathfinder & Starfinder
ideas for building a dragon killing druid (needed for backstory)
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<blockquote data-quote="Brother MacLaren" data-source="post: 1697629" data-attributes="member: 15999"><p><em>Call Lightning Storm </em> is long range (400'+40'/level, or 800'). If you get two bolts to hit (or one with a failed save), you have already done more damage than the dragon will heal that day. And if the dragon hasn't actually seen where the caster is (cover, concealment, distance, Hide, decoys, diversions, magic), he might flee in the wrong direction. Doesn't have to be actually stormy to get the 5d10 remember, clouds and wind are sufficient. From what I remember, a druid in a climate like Ireland or Scotland is going to be calling the big bolts almost every day. Summons last ten rounds, true; flying at a run it's possible to cover a lot of ground quickly.</p><p></p><p>The best bet is probably baleful polymorph, and that 9% chance of beating the SR and the save is *easily* acceptable as a plausibly backstory for how a 10th-level druid beat an adult black dragon single-handedly, especially because the druid could probably survive long enough to attempt it multiple times. Inflicting damage over time with hit-and-run tactics isn't bad either as long as you can pull it off consistently. As to the dragon spotting the druid, I would think that wildshaping into a small viper (or other animal with racial Hide bonus) and using Reduce Animal on self to become Tiny would be wise. </p><p></p><p>If you were considering non-core material, there's a spell from Draconomicon that either kills a dragon's flight ability (on a failed save) or reduces flying speed by 10' per caster level (on a successful save). It's not that high-level either. Such a spell would provide a major advantage to the druid, and this dragon can't cast <em>dispel magic</em>.</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 1697629, member: 15999"] [I]Call Lightning Storm [/I] is long range (400'+40'/level, or 800'). If you get two bolts to hit (or one with a failed save), you have already done more damage than the dragon will heal that day. And if the dragon hasn't actually seen where the caster is (cover, concealment, distance, Hide, decoys, diversions, magic), he might flee in the wrong direction. Doesn't have to be actually stormy to get the 5d10 remember, clouds and wind are sufficient. From what I remember, a druid in a climate like Ireland or Scotland is going to be calling the big bolts almost every day. Summons last ten rounds, true; flying at a run it's possible to cover a lot of ground quickly. The best bet is probably baleful polymorph, and that 9% chance of beating the SR and the save is *easily* acceptable as a plausibly backstory for how a 10th-level druid beat an adult black dragon single-handedly, especially because the druid could probably survive long enough to attempt it multiple times. Inflicting damage over time with hit-and-run tactics isn't bad either as long as you can pull it off consistently. As to the dragon spotting the druid, I would think that wildshaping into a small viper (or other animal with racial Hide bonus) and using Reduce Animal on self to become Tiny would be wise. If you were considering non-core material, there's a spell from Draconomicon that either kills a dragon's flight ability (on a failed save) or reduces flying speed by 10' per caster level (on a successful save). It's not that high-level either. Such a spell would provide a major advantage to the druid, and this dragon can't cast [I]dispel magic[/I]. [/QUOTE]
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ideas for building a dragon killing druid (needed for backstory)
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