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General Tabletop Discussion
*Pathfinder & Starfinder
ideas for building a dragon killing druid (needed for backstory)
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<blockquote data-quote="Brother MacLaren" data-source="post: 1699869" data-attributes="member: 15999"><p>Too bad indeed. Because I've just shown that despite the fact that dragons are vastly overpowered for their nominal CR, a druid of comparable CR is a match for it. Our 10th level druid is *supposed* to be facing the fight of his life against this dragon - a whole party of 10th-level character would have a hard time - and the druid still has a number of options that make victory at least plausible.</p><p></p><p></p><p>If a DM really wants his dragons to wield weapons, why don't they always do so? Given the monster's +19 BAB, it would have four attacks with a Large greatsword, could use a magic weapon, and would apply 1.5 Str damage to all attacks. Would seem better than relying on natural attacks. Maybe all of my DMs in all of my games have been playing dragons wrong. Also, I don't think the dragon's 5' reach (Large Dragon is 5' with anything but the bite IIRC) is enough to get through the Antilife Shell (10' radius). An ogre with 10' reach has 10' reach with a greatclub. A dragon with 5' claw reach has 5' reach with a greatclub in its claw, no? Or is your dragon now using a reach weapon?</p><p></p><p>Even if the dragon just happens to know how Antilife Shell works, has the shoulder musculature to swing a Large greatclub with the same reach as an ogre, and can figure out quickly what to do, here's what my druid would do - go aerial and cast. Dragon gets hit with a spell (1), flies up to attack, finds it can't touch druid, gets hit with a spell (2), tries breath weapon and fails to hurt druid much, gets hit again (3), flies back down and grabs a conveniently large log (thereby fortunately not needing a full-round action to uproot it) and gets hit again (4), flies back to druid and attacks, getting hit again (5), manages to tag the druid once, who then promptly flies into a tree and disappears (maybe taking an AOO in the process depending on their relative positions at the end of previous round). Dragon has been hit by five spells by this time.</p><p></p><p>Now, I haven't postulated *any* magic items for the druid up to this point (an area where a PC druid would have the edge over a dragon). I see now that a few scrolls would be very useful for the 10th-level druid, but not absolutely necessary IMO.</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 1699869, member: 15999"] Too bad indeed. Because I've just shown that despite the fact that dragons are vastly overpowered for their nominal CR, a druid of comparable CR is a match for it. Our 10th level druid is *supposed* to be facing the fight of his life against this dragon - a whole party of 10th-level character would have a hard time - and the druid still has a number of options that make victory at least plausible. If a DM really wants his dragons to wield weapons, why don't they always do so? Given the monster's +19 BAB, it would have four attacks with a Large greatsword, could use a magic weapon, and would apply 1.5 Str damage to all attacks. Would seem better than relying on natural attacks. Maybe all of my DMs in all of my games have been playing dragons wrong. Also, I don't think the dragon's 5' reach (Large Dragon is 5' with anything but the bite IIRC) is enough to get through the Antilife Shell (10' radius). An ogre with 10' reach has 10' reach with a greatclub. A dragon with 5' claw reach has 5' reach with a greatclub in its claw, no? Or is your dragon now using a reach weapon? Even if the dragon just happens to know how Antilife Shell works, has the shoulder musculature to swing a Large greatclub with the same reach as an ogre, and can figure out quickly what to do, here's what my druid would do - go aerial and cast. Dragon gets hit with a spell (1), flies up to attack, finds it can't touch druid, gets hit with a spell (2), tries breath weapon and fails to hurt druid much, gets hit again (3), flies back down and grabs a conveniently large log (thereby fortunately not needing a full-round action to uproot it) and gets hit again (4), flies back to druid and attacks, getting hit again (5), manages to tag the druid once, who then promptly flies into a tree and disappears (maybe taking an AOO in the process depending on their relative positions at the end of previous round). Dragon has been hit by five spells by this time. Now, I haven't postulated *any* magic items for the druid up to this point (an area where a PC druid would have the edge over a dragon). I see now that a few scrolls would be very useful for the 10th-level druid, but not absolutely necessary IMO. [/QUOTE]
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ideas for building a dragon killing druid (needed for backstory)
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