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General Tabletop Discussion
*Pathfinder & Starfinder
ideas for building a dragon killing druid (needed for backstory)
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<blockquote data-quote="Lord Pendragon" data-source="post: 1701317" data-attributes="member: 707"><p>They'll help him immensely. It's a dragon, not a needle in a haystack. The chances of a fish spotting it on any given day: very good. The chances of the fish having told other fishes "really big bad over there": pretty good. The chances of a druid being able to decipher what the fish means by "over there": pretty good, if it's the druid's home turf. Which it is. Yes, it's also the dragons' home turf, but in this case it works much more to the druid's home advantage.It would take the dragon days to clear a swamp of every tree and shrub. And if the dragon could be sure it was a druid attacking him, he might do that. Or, he might guess that it's an invisible, flying wizard attacking him, who teleports away after each <em>Baleful Polymorph</em> attempt, and not bother.</p><p></p><p>Granted, the loss of trees--if the dragon takes the time to do so--makes things more dangerous for the druid. But not incredibly so.</p><p>Sure he does. But using <em>Tree Stride</em>, he can move up to 6 miles in any direction from his confrotation with the dragon. Per jump. Then spend another several hours continuing to move away. As an otter. Or a lizard. Or a falcon. None of which can be tracked by any means due to Trackless Step. (Even assuming something could ordinarily track a falcon on a cloudy day. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />) How exactly is the dragon <em>ever</em> going to learn where the druid has made his camp?Not unless you're using House Rules. Otherwise, whatever magical gear he has suffers no ill-effects from the swamp.A wise druid knows better than to stop hiding the instant the dragon flies off. He continues his program for another month after the dragon is gone, just to make sure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />Sure, I can agree with this. If the dragon happens to have in his horde a <em>Ring of Resistance (Electricity), and a <em>Ring of Counterspells</em> with a <em>Wand of Baleful Polymorph</em> to charge it every day. And if during the course of a campaign the DM happened to roll that kind of treasure for a dragon, more power to it. But with random treasure, the dragon is at a serious, very possibly lethal, disadvantage against the druid.Sure. Of course, to do that he has to get into <em>Wall of Thorns</em> range, so he'd better hit that sucker. And hope the druid doesn't have ten backups tucked into his robes. Mistletoe being relatively inexpensive and easy to come by and all. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />It's a full-round action, so the dragon could certainly attack the tree. He'd have to destroy it in one round, though, which may be unlikely.</em></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1701317, member: 707"] They'll help him immensely. It's a dragon, not a needle in a haystack. The chances of a fish spotting it on any given day: very good. The chances of the fish having told other fishes "really big bad over there": pretty good. The chances of a druid being able to decipher what the fish means by "over there": pretty good, if it's the druid's home turf. Which it is. Yes, it's also the dragons' home turf, but in this case it works much more to the druid's home advantage.It would take the dragon days to clear a swamp of every tree and shrub. And if the dragon could be sure it was a druid attacking him, he might do that. Or, he might guess that it's an invisible, flying wizard attacking him, who teleports away after each [i]Baleful Polymorph[/i] attempt, and not bother. Granted, the loss of trees--if the dragon takes the time to do so--makes things more dangerous for the druid. But not incredibly so. Sure he does. But using [i]Tree Stride[/i], he can move up to 6 miles in any direction from his confrotation with the dragon. Per jump. Then spend another several hours continuing to move away. As an otter. Or a lizard. Or a falcon. None of which can be tracked by any means due to Trackless Step. (Even assuming something could ordinarily track a falcon on a cloudy day. :p) How exactly is the dragon [i]ever[/i] going to learn where the druid has made his camp?Not unless you're using House Rules. Otherwise, whatever magical gear he has suffers no ill-effects from the swamp.A wise druid knows better than to stop hiding the instant the dragon flies off. He continues his program for another month after the dragon is gone, just to make sure. :)Sure, I can agree with this. If the dragon happens to have in his horde a [i]Ring of Resistance (Electricity), and a [i]Ring of Counterspells[/i] with a [i]Wand of Baleful Polymorph[/i] to charge it every day. And if during the course of a campaign the DM happened to roll that kind of treasure for a dragon, more power to it. But with random treasure, the dragon is at a serious, very possibly lethal, disadvantage against the druid.Sure. Of course, to do that he has to get into [i]Wall of Thorns[/i] range, so he'd better hit that sucker. And hope the druid doesn't have ten backups tucked into his robes. Mistletoe being relatively inexpensive and easy to come by and all. :pIt's a full-round action, so the dragon could certainly attack the tree. He'd have to destroy it in one round, though, which may be unlikely.[/i] [/QUOTE]
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