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General Tabletop Discussion
*Pathfinder & Starfinder
ideas for building a dragon killing druid (needed for backstory)
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<blockquote data-quote="Sejs" data-source="post: 1707288" data-attributes="member: 4910"><p>Assuming there is some form of villiage or settlement in the area, I agree that it would be perfectly reasonable for the dragon to make some kind of retaliatory strike against the villagers after a few days of harrasment. This doesn't necessarily mean that the druid will have any connection with the village, or that the villagers will know who the druid is, where he lives, that he's attacking the dragon, or why he's doing it - but it is a perfectly sensable jump of logic for the dragon to conclude that I'm being attacked, I should go lean on the locals. </p><p></p><p>Personally, given that the dragon is a reasonably intelligent creature,I think it would get attacked a couple of times, go hit up the village and strong-arm them into giving up any information they have on the attacker. If they don't know anything, raze the village just to be punitive (Stupid worthless humans, that'll teach them to not tell me what I want to know), go back home, get attacked a couple more times trying a few new plans to get the drop on his attacker, get frustrated when they don't work, search the area as best as possible, get even more frustrated when it turns up nothing, get attacked one more time, pack up his belongings and leave for greener pastures.</p><p></p><p>Then set up a home somewhere else, settle in, and then turn his efforts to finding out who his attacker was and how best to kill them. Short term victory for the druid, possible long term victory for the dragon because the dragon can apply the same logic to the situation that the druid did: how can I construct a scenario where the factors are engineered to heavily favor me winning.</p></blockquote><p></p>
[QUOTE="Sejs, post: 1707288, member: 4910"] Assuming there is some form of villiage or settlement in the area, I agree that it would be perfectly reasonable for the dragon to make some kind of retaliatory strike against the villagers after a few days of harrasment. This doesn't necessarily mean that the druid will have any connection with the village, or that the villagers will know who the druid is, where he lives, that he's attacking the dragon, or why he's doing it - but it is a perfectly sensable jump of logic for the dragon to conclude that I'm being attacked, I should go lean on the locals. Personally, given that the dragon is a reasonably intelligent creature,I think it would get attacked a couple of times, go hit up the village and strong-arm them into giving up any information they have on the attacker. If they don't know anything, raze the village just to be punitive (Stupid worthless humans, that'll teach them to not tell me what I want to know), go back home, get attacked a couple more times trying a few new plans to get the drop on his attacker, get frustrated when they don't work, search the area as best as possible, get even more frustrated when it turns up nothing, get attacked one more time, pack up his belongings and leave for greener pastures. Then set up a home somewhere else, settle in, and then turn his efforts to finding out who his attacker was and how best to kill them. Short term victory for the druid, possible long term victory for the dragon because the dragon can apply the same logic to the situation that the druid did: how can I construct a scenario where the factors are engineered to heavily favor me winning. [/QUOTE]
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ideas for building a dragon killing druid (needed for backstory)
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