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General Tabletop Discussion
*Pathfinder & Starfinder
ideas for caster runes (homebrew)
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<blockquote data-quote="Philip Benz" data-source="post: 8542393" data-attributes="member: 6975782"><p>Just to be clear, the notion that spellcasters are "woefully underpowered during the first third of levels" in PF2 is <strong>not</strong> universally shared.</p><p></p><p>If your only yardstick is DPR, sure. But damage output per round isn't the be-all and the end-all of the FRPG experience. And even there, low-level spellcasters aren't horribly outclassed, since they can do lots of things with their unlimited cantrips.</p><p></p><p>This question is entirely a matter of personal opinion. Cap'n is far from the only one who is frustrated with the extent to which casters were nerfed in PF2, sure. There are plenty of people on the forums and on discord who complain about the lack of spellslots and what they see as the crummy math around spells, both targetted and save spells. But there are also plenty of people who understand why those things are the way they are, and enjoy it anyway.</p><p></p><p>Low-level wizards are fine, and a lot of fun to play. But you have to adapt your expectations.</p></blockquote><p></p>
[QUOTE="Philip Benz, post: 8542393, member: 6975782"] Just to be clear, the notion that spellcasters are "woefully underpowered during the first third of levels" in PF2 is [B]not[/B] universally shared. If your only yardstick is DPR, sure. But damage output per round isn't the be-all and the end-all of the FRPG experience. And even there, low-level spellcasters aren't horribly outclassed, since they can do lots of things with their unlimited cantrips. This question is entirely a matter of personal opinion. Cap'n is far from the only one who is frustrated with the extent to which casters were nerfed in PF2, sure. There are plenty of people on the forums and on discord who complain about the lack of spellslots and what they see as the crummy math around spells, both targetted and save spells. But there are also plenty of people who understand why those things are the way they are, and enjoy it anyway. Low-level wizards are fine, and a lot of fun to play. But you have to adapt your expectations. [/QUOTE]
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ideas for caster runes (homebrew)
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