Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
ideas for destinations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kinak" data-source="post: 6189117" data-attributes="member: 6694112"><p>[MENTION=11259]Macbeth[/MENTION] has some good thoughts, regarding Farnik's motivations (and sky krakens!)</p><p></p><p>I'd suggest dipping into Legend of Zelda: Windwaker and Star Trek. Windwaker is good for ideas of lots of little islands. All you really need is a loose theme (it has oozes) and a secret (there's a cave underneath with a fairy queen) and your players will fill in the rest. Star Trek, well, they're out exploring the islands and have a bunch of red shirts on hand, seems like a natural fit.</p><p></p><p>If I were going to sketch them out, I'd probably have three like this:</p><p>Isle of Dread - Not necessarily the actual Isle, but some sort of sandbox with lots of beasties, some native factions, and some sort of huge baddie. Think of this as the vanilla ice cream in your sundae.</p><p></p><p>Frontopia - Do you have some a front (or fronts) penciled out? Use one of the islands to introduce that front. Maybe it's been recently invaded or it's sinking into the clouds at the bottom of the sky or there are some ruins of a race that <em>totally</em> isn't about to come back. I'd personally go with the invading army, have them try to seize the ship.</p><p></p><p>Floatingville - I'd also include one that provides hints as to why the islands float or, if the players know already, plays around with that concept a bit. A newly minted island or a truly ancient island on the verge of collapsing is good for this.</p><p></p><p>For random stuff in-between:</p><p>Sky pirates, naturally.</p><p>Another ship, full of refugees fleeing from wherever they're going.</p><p>A monster attack during a storm, perhaps a sky kraken, perhaps a giant that has tamed a living storm.</p><p>Sky jellyfish, always good. Maybe they fly over the ship while the party is relaxing belowdecks, paralyzing the sailors and leaving the ship in the party's inexperienced hands until the sailors recover.</p><p>The full moon comes out, causing a sailor who was bitten by an animal on the last island to turn into a were-whatever.</p><p>The ship starts sinking and needs to be taken to the nearest port (cue arguments over whether this counts for the contract)</p><p>Swarms of harmless(?) insects decide the ship is a great place to rest and mate, covering every available surface.</p><p>The ship passes through a black haze to no seeming ill effect. When the cook goes down to make the next meal, he discovers all the food has rotted to sludge and the water is tainted.</p><p>A pod of whales or whale-equivalent creatures take up position around the ship. Farnik wants to kill one to collect samples, but the sailors know it's not just bad luck, the pod is extremely protective of their number. If the PCs don't talk Farnik down, they might be facing a mutiny.</p><p>To crib from the old D&D Rules Compendium, pixies riding giant bees.</p><p>An area without wind that holds the souls of all the sailors who have died there.</p><p>A massive rock, presumably dropped from an island far above, crashes into the deck and causes the ship to list to one side ominously.</p><p>Representatives from an unknown kingdom appear, demanding payment of taxes for using their trade route.</p><p></p><p>Cheers!</p><p>Kinak</p></blockquote><p></p>
[QUOTE="Kinak, post: 6189117, member: 6694112"] [MENTION=11259]Macbeth[/MENTION] has some good thoughts, regarding Farnik's motivations (and sky krakens!) I'd suggest dipping into Legend of Zelda: Windwaker and Star Trek. Windwaker is good for ideas of lots of little islands. All you really need is a loose theme (it has oozes) and a secret (there's a cave underneath with a fairy queen) and your players will fill in the rest. Star Trek, well, they're out exploring the islands and have a bunch of red shirts on hand, seems like a natural fit. If I were going to sketch them out, I'd probably have three like this: Isle of Dread - Not necessarily the actual Isle, but some sort of sandbox with lots of beasties, some native factions, and some sort of huge baddie. Think of this as the vanilla ice cream in your sundae. Frontopia - Do you have some a front (or fronts) penciled out? Use one of the islands to introduce that front. Maybe it's been recently invaded or it's sinking into the clouds at the bottom of the sky or there are some ruins of a race that [I]totally[/I] isn't about to come back. I'd personally go with the invading army, have them try to seize the ship. Floatingville - I'd also include one that provides hints as to why the islands float or, if the players know already, plays around with that concept a bit. A newly minted island or a truly ancient island on the verge of collapsing is good for this. For random stuff in-between: Sky pirates, naturally. Another ship, full of refugees fleeing from wherever they're going. A monster attack during a storm, perhaps a sky kraken, perhaps a giant that has tamed a living storm. Sky jellyfish, always good. Maybe they fly over the ship while the party is relaxing belowdecks, paralyzing the sailors and leaving the ship in the party's inexperienced hands until the sailors recover. The full moon comes out, causing a sailor who was bitten by an animal on the last island to turn into a were-whatever. The ship starts sinking and needs to be taken to the nearest port (cue arguments over whether this counts for the contract) Swarms of harmless(?) insects decide the ship is a great place to rest and mate, covering every available surface. The ship passes through a black haze to no seeming ill effect. When the cook goes down to make the next meal, he discovers all the food has rotted to sludge and the water is tainted. A pod of whales or whale-equivalent creatures take up position around the ship. Farnik wants to kill one to collect samples, but the sailors know it's not just bad luck, the pod is extremely protective of their number. If the PCs don't talk Farnik down, they might be facing a mutiny. To crib from the old D&D Rules Compendium, pixies riding giant bees. An area without wind that holds the souls of all the sailors who have died there. A massive rock, presumably dropped from an island far above, crashes into the deck and causes the ship to list to one side ominously. Representatives from an unknown kingdom appear, demanding payment of taxes for using their trade route. Cheers! Kinak [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
ideas for destinations
Top