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General Tabletop Discussion
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Ideas for Dwarven Calvalry
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<blockquote data-quote="doctorbadwolf" data-source="post: 7139392" data-attributes="member: 6704184"><p>A few general points. </p><p></p><p>Horses are quite dangerous. People die or get permanently maimed by horses IRL every year, after thousands of years of domestication. Wild horses are aggressive, dangerous, ill tempered beasts that wouldn't seem fit for domestication to a casual observer if we didn't know better. Same with the ancient ancestors of cows, by the way. </p><p></p><p>Wolves can be (mostly) domesticated, irl. Being bigger or smaller than them is irrelevant, when you are raising and breeding them. Esp when it isn't a huge difference. </p><p></p><p>There are all kinds of foods for dwarves. Snails can be bred to be the size of your head, and are easily to keep and insanely nutritious. Rabbits are excellent eating, breed fast, live in cramped warrens naturally, and make decent pets and are easy to raise and keep. Other rodents might work even better as food, but I don't know how tasty they will be! Mushrooms are very nutritious and plenty caloric. All of which ignores hydrothermal vents and the like. </p><p></p><p>If dogs could handle being mounted physically, small humans could ride large dogs. Dogs are predatory animals with all the power and potential fearsomeness of wolves. There is no reason dwarves couldnt do the same with some other creature like giant weasels or whatever. </p><p></p><p></p><p>This is also a set of worlds wherein magic can be used to create daylight indoors, btw. Anything that can be cast can be enchanted into an object, and dwarves are legendary crafters of magic items in most worlds. Greenhouse forests under ground. </p><p></p><p>Plants need energy, water, and carbon. All can be provided underground, and plants are generally easier to green and hybridise than animals. Surely dwarves would do the same sort of tinkering with plants that humans have over the last few tens of housands of years.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7139392, member: 6704184"] A few general points. Horses are quite dangerous. People die or get permanently maimed by horses IRL every year, after thousands of years of domestication. Wild horses are aggressive, dangerous, ill tempered beasts that wouldn't seem fit for domestication to a casual observer if we didn't know better. Same with the ancient ancestors of cows, by the way. Wolves can be (mostly) domesticated, irl. Being bigger or smaller than them is irrelevant, when you are raising and breeding them. Esp when it isn't a huge difference. There are all kinds of foods for dwarves. Snails can be bred to be the size of your head, and are easily to keep and insanely nutritious. Rabbits are excellent eating, breed fast, live in cramped warrens naturally, and make decent pets and are easy to raise and keep. Other rodents might work even better as food, but I don't know how tasty they will be! Mushrooms are very nutritious and plenty caloric. All of which ignores hydrothermal vents and the like. If dogs could handle being mounted physically, small humans could ride large dogs. Dogs are predatory animals with all the power and potential fearsomeness of wolves. There is no reason dwarves couldnt do the same with some other creature like giant weasels or whatever. This is also a set of worlds wherein magic can be used to create daylight indoors, btw. Anything that can be cast can be enchanted into an object, and dwarves are legendary crafters of magic items in most worlds. Greenhouse forests under ground. Plants need energy, water, and carbon. All can be provided underground, and plants are generally easier to green and hybridise than animals. Surely dwarves would do the same sort of tinkering with plants that humans have over the last few tens of housands of years. [/QUOTE]
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