Let's hear 'em - what are you ideas for Eberron campaigns?
Here's a couple I had in mind:
The Link. Anywhere, on any day in Eberron, there are things out there left from the Last War. Warforged abandoned and left insane, psychic bombs, scrolls which will unseal spells mighty enough to wipe out a nation, portals to Khyber, self-replicating, regenerating monsters that just make more when you kill them, spreading rapidly, destroying ecosystems, like a swarm of locusts. And this is just from the era of man - older, and stranger things are out there from times past...
All just waiting for something stupid to happen - all waiting for the moment when everything breaks down. When the center does not hold... and things fall apart.
Eberron is an unexploded bomb, and the destruction of Cyre is what happens when we don't pay attention.
The Link was established to clean up the messes of the last war before it destroys all of us. 1,284 people, each with a special skill - from every continent on Eberron, with skills varying from trap removing to advanced linguistics, to the most arcane of sorcery -- to the strange. Half-crazed inventors, skilled runners, writers, philosophers, vampires, artists, xenobiologists, even "monsters" who realize that their own survival depends on everybody getting along for at least long enough to solve the current crisis... from Humans to Kalishtar to Bugbears to Beholders - the Link is run by the enigmatic Soren First, and coordinated by the long-range telepath Kali Beta. Anyone you know could be a member - and at any time, they could be needed...
Cleric - Part Western, part Fantasy, the Cleric is a man determined to find the Pantheon, which has abandoned their charges, and demand an answer from them as to why. Joined by a motley crew, and beset by the duped tools of the gods as well as by conspiracies both overt, like the Silver Flame - and covert, like the Hand of the Pantheon, the Cleric will have to handle the quest the only way he can.
By kicking ass and taking names.
Here's a couple I had in mind:
The Link. Anywhere, on any day in Eberron, there are things out there left from the Last War. Warforged abandoned and left insane, psychic bombs, scrolls which will unseal spells mighty enough to wipe out a nation, portals to Khyber, self-replicating, regenerating monsters that just make more when you kill them, spreading rapidly, destroying ecosystems, like a swarm of locusts. And this is just from the era of man - older, and stranger things are out there from times past...
All just waiting for something stupid to happen - all waiting for the moment when everything breaks down. When the center does not hold... and things fall apart.
Eberron is an unexploded bomb, and the destruction of Cyre is what happens when we don't pay attention.
The Link was established to clean up the messes of the last war before it destroys all of us. 1,284 people, each with a special skill - from every continent on Eberron, with skills varying from trap removing to advanced linguistics, to the most arcane of sorcery -- to the strange. Half-crazed inventors, skilled runners, writers, philosophers, vampires, artists, xenobiologists, even "monsters" who realize that their own survival depends on everybody getting along for at least long enough to solve the current crisis... from Humans to Kalishtar to Bugbears to Beholders - the Link is run by the enigmatic Soren First, and coordinated by the long-range telepath Kali Beta. Anyone you know could be a member - and at any time, they could be needed...
Cleric - Part Western, part Fantasy, the Cleric is a man determined to find the Pantheon, which has abandoned their charges, and demand an answer from them as to why. Joined by a motley crew, and beset by the duped tools of the gods as well as by conspiracies both overt, like the Silver Flame - and covert, like the Hand of the Pantheon, the Cleric will have to handle the quest the only way he can.
By kicking ass and taking names.
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