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<blockquote data-quote="kenjib" data-source="post: 294420" data-attributes="member: 530"><p>I'm playing a game with a seven year old. She's a bit precocious though and she talks alot & has a vivid imagination.</p><p></p><p>I didn't even have to do anything really. I pulled out a sheet of blank paper and asked who her character was and where she lived and she spontaneously invented this really convoluted story about her druid living in a cave with wolves and having grown up in a large abandoned castle of gold with her father having died. I worked with her on some ideas but she came up with most of it. We've got an eternal darkness that has engulfed part of the forest, Glimmerwing Pond where fairies glide across the surface of the water by moonlight, a kingdom of dwarves and her dwarven, comic relief friend (she really cracks up at the silly slapstick routines that Burdok pulls off), a mountain that was taken over by a dragon and the surrounding land that turned to monster infested swampland from his poisonous breath, an orc kingdom behind a great wall garrisoned by the dwarves (one of th towers was recently breached). She was first found by her father atop the mountain at the entrace to the dragon's cave.</p><p></p><p>I was really surprised at how quickly she took to things. She's got better ideas than I do. I barely even have to do anything. I just let her run with things and she likes to write alot of the story herself, so she kind of assumes some of the DM responsibilities. It's not a problem because there aren't any other players. Right now she has descended into a mine taken over by an evil wizard whose skeleton army burnt down a nearby village. It's cliche but she hasn't heard it yet. You really don't have to worry about pulling out old cliches. They work well.</p><p></p><p>We're pretty loose on the rules. We created her character accurately but I make the stats for NPCs and various DCs and stuff as we go. It's all pretty fudged. Anything goes!</p><p></p><p>One thing I've noticed is that she always forgets about the spells she has, so I often have to remind her to check her spell list to see if she has anything that might be useful in her current situation.</p><p></p><p>She really loves it. She's always bugging her mom to bring her over so we can play.</p></blockquote><p></p>
[QUOTE="kenjib, post: 294420, member: 530"] I'm playing a game with a seven year old. She's a bit precocious though and she talks alot & has a vivid imagination. I didn't even have to do anything really. I pulled out a sheet of blank paper and asked who her character was and where she lived and she spontaneously invented this really convoluted story about her druid living in a cave with wolves and having grown up in a large abandoned castle of gold with her father having died. I worked with her on some ideas but she came up with most of it. We've got an eternal darkness that has engulfed part of the forest, Glimmerwing Pond where fairies glide across the surface of the water by moonlight, a kingdom of dwarves and her dwarven, comic relief friend (she really cracks up at the silly slapstick routines that Burdok pulls off), a mountain that was taken over by a dragon and the surrounding land that turned to monster infested swampland from his poisonous breath, an orc kingdom behind a great wall garrisoned by the dwarves (one of th towers was recently breached). She was first found by her father atop the mountain at the entrace to the dragon's cave. I was really surprised at how quickly she took to things. She's got better ideas than I do. I barely even have to do anything. I just let her run with things and she likes to write alot of the story herself, so she kind of assumes some of the DM responsibilities. It's not a problem because there aren't any other players. Right now she has descended into a mine taken over by an evil wizard whose skeleton army burnt down a nearby village. It's cliche but she hasn't heard it yet. You really don't have to worry about pulling out old cliches. They work well. We're pretty loose on the rules. We created her character accurately but I make the stats for NPCs and various DCs and stuff as we go. It's all pretty fudged. Anything goes! One thing I've noticed is that she always forgets about the spells she has, so I often have to remind her to check her spell list to see if she has anything that might be useful in her current situation. She really loves it. She's always bugging her mom to bring her over so we can play. [/QUOTE]
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