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Ideas for games with younger people
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<blockquote data-quote="kenjib" data-source="post: 294435" data-attributes="member: 530"><p>I almost forgot. I should scan in and post the character sheet she made for her friend when he came over to visit with her one time. It's really hilarious. Here's the general gist:</p><p></p><p>Str +100</p><p>Con +34</p><p>Dex +4</p><p>Int -20</p><p>Wis +47</p><p>Cha +2</p><p></p><p>AC: 34</p><p>Hit Points: 7</p><p></p><p>etc...</p><p></p><p>Yeah...as you can see I don't think you need to worry about teaching them the rules too much. You can handle all of that really loosely and just let them focus on what they want to do and the story and such. I think it's a good exercise anyway to think in terms of what kinds of things you want to do in general and then applying the rules afterwards rather than choosing between several game mechanic options first and foremost. I think that kind of mindset would make for a much better game for adults as well.</p></blockquote><p></p>
[QUOTE="kenjib, post: 294435, member: 530"] I almost forgot. I should scan in and post the character sheet she made for her friend when he came over to visit with her one time. It's really hilarious. Here's the general gist: Str +100 Con +34 Dex +4 Int -20 Wis +47 Cha +2 AC: 34 Hit Points: 7 etc... Yeah...as you can see I don't think you need to worry about teaching them the rules too much. You can handle all of that really loosely and just let them focus on what they want to do and the story and such. I think it's a good exercise anyway to think in terms of what kinds of things you want to do in general and then applying the rules afterwards rather than choosing between several game mechanic options first and foremost. I think that kind of mindset would make for a much better game for adults as well. [/QUOTE]
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