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<blockquote data-quote="5ekyu" data-source="post: 7512860" data-attributes="member: 6919838"><p>So, you dont see getting advantage in this fight here by using a token the player gained that has no actual physical manifestation in the game world for doing a good performance in the bar the night before a "meta" thing? Ok, well we disagree. </p><p></p><p>I call them gimmick because they have dozen or more different names in each system which provides thrm - fate, drama, plot, story, hero, action, shineys, etc etc etc and gimmick points just saves time. They were not new - they have been around a long long time. </p><p></p><p>The **use** of them is to spend the point as a player and gain advantage- no "in character" requirement to use them, which means they are divorced from the character at time of use. "Goid dance last night" allows "advantage on initiative today."</p><p>Maybe yo you that's "in character" but it's not the style of play we like.</p><p></p><p>We also see role playing as expected, not carrot seeking. Its fine for gun and some go whole hog over it and others with different preferences not as much - we dont need to reward one of them.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7512860, member: 6919838"] So, you dont see getting advantage in this fight here by using a token the player gained that has no actual physical manifestation in the game world for doing a good performance in the bar the night before a "meta" thing? Ok, well we disagree. I call them gimmick because they have dozen or more different names in each system which provides thrm - fate, drama, plot, story, hero, action, shineys, etc etc etc and gimmick points just saves time. They were not new - they have been around a long long time. The **use** of them is to spend the point as a player and gain advantage- no "in character" requirement to use them, which means they are divorced from the character at time of use. "Goid dance last night" allows "advantage on initiative today." Maybe yo you that's "in character" but it's not the style of play we like. We also see role playing as expected, not carrot seeking. Its fine for gun and some go whole hog over it and others with different preferences not as much - we dont need to reward one of them. [/QUOTE]
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