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General Tabletop Discussion
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Ideas for Initiative house rules
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<blockquote data-quote="Redwizard007" data-source="post: 8132219" data-attributes="member: 7024098"><p>Let me preface this by admitting that I have NOT played with this style of initiative in 5e AND that I don't have any books in front of me to check the wording on a large selectionof spells. That being said, this style seems to slightly favor instantaneous spells over spells with a duration (because you always know exactlywhat you get,) however it has even odds to extend or reduce a particular duration. Further, i can't recall many spells that only last a single round. That means that the impact shouldn't be significant. I would be curious to see how this plays out over an adventure.</p></blockquote><p></p>
[QUOTE="Redwizard007, post: 8132219, member: 7024098"] Let me preface this by admitting that I have NOT played with this style of initiative in 5e AND that I don't have any books in front of me to check the wording on a large selectionof spells. That being said, this style seems to slightly favor instantaneous spells over spells with a duration (because you always know exactlywhat you get,) however it has even odds to extend or reduce a particular duration. Further, i can't recall many spells that only last a single round. That means that the impact shouldn't be significant. I would be curious to see how this plays out over an adventure. [/QUOTE]
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Ideas for Initiative house rules
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