Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ideas for Mini-campaigns?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rechan" data-source="post: 5731218" data-attributes="member: 54846"><p>These are great suggestions if I was looking for <em>adventures</em>, but they are too low-key for a Campaign. Since a mini-campaign is a game you're going to set aside, the entire scenario can be a little bit more severe and focused. </p><p></p><p>What I mean - or what I like - is something with higher stakes, something that applies to <em>all of them</em> rather than someone hiring them to dos omething.</p><p></p><p>Examples of ideas I'm kicking around:</p><p></p><p><strong>Hell Scape</strong></p><p></p><p>The characters were an adventuring group that messed up stopping some Cultists from opening a door to Hell. The result was the group and the cultists had their souls sucked right into Hell. The PCs, being Good, are a problem for Hell's management - souls that do not belong there are resulting in real issues. </p><p></p><p>So a Devil offers the PCs souls a deal: do some tasks for Me, and I'll free you, along with one of your adventuring party who <em>was</em> secretly evil, and who deserves to be here. If you <em>don't</em> help us, you can stay here, and we'll release the cultists to go do what they were doing (a lie). </p><p></p><p><strong>The Shadowfell Smash and Grab</strong></p><p></p><p>The Savior, the Chosen One, the One True General has died. This is serious bad news, because the advancing armies of the enemy will arrive in five days, and the Chosen One had the key to their defeat. So the King's viziers have an idea: retrieve the Chosen One from the land of the dead. It can be done, right? </p><p></p><p>The PCs, lieutenants to the One True General, have been tasked with going into the land of the dead and returning with the soul of The Savior. They must do so within the span of 5 days - any longer and it will be too late for the kingdom, and any longer, and the PCs will have been in the land of the dead too long, dieing themselves, unable to leave. </p><p></p><p><strong>Torpor</strong></p><p></p><p>The PCs awaken in a strange subterranean lab, lacking equipment, clothing, and memories of their identities and how they came to be here. They must discover who they are, why they are there, and where they are, while trying to escape.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5731218, member: 54846"] These are great suggestions if I was looking for [i]adventures[/i], but they are too low-key for a Campaign. Since a mini-campaign is a game you're going to set aside, the entire scenario can be a little bit more severe and focused. What I mean - or what I like - is something with higher stakes, something that applies to [i]all of them[/i] rather than someone hiring them to dos omething. Examples of ideas I'm kicking around: [b]Hell Scape[/b] The characters were an adventuring group that messed up stopping some Cultists from opening a door to Hell. The result was the group and the cultists had their souls sucked right into Hell. The PCs, being Good, are a problem for Hell's management - souls that do not belong there are resulting in real issues. So a Devil offers the PCs souls a deal: do some tasks for Me, and I'll free you, along with one of your adventuring party who [i]was[/i] secretly evil, and who deserves to be here. If you [i]don't[/i] help us, you can stay here, and we'll release the cultists to go do what they were doing (a lie). [b]The Shadowfell Smash and Grab[/b] The Savior, the Chosen One, the One True General has died. This is serious bad news, because the advancing armies of the enemy will arrive in five days, and the Chosen One had the key to their defeat. So the King's viziers have an idea: retrieve the Chosen One from the land of the dead. It can be done, right? The PCs, lieutenants to the One True General, have been tasked with going into the land of the dead and returning with the soul of The Savior. They must do so within the span of 5 days - any longer and it will be too late for the kingdom, and any longer, and the PCs will have been in the land of the dead too long, dieing themselves, unable to leave. [b]Torpor[/b] The PCs awaken in a strange subterranean lab, lacking equipment, clothing, and memories of their identities and how they came to be here. They must discover who they are, why they are there, and where they are, while trying to escape. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ideas for Mini-campaigns?
Top