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Ideas for my "4e No-Magic Sandbox Campaign"
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<blockquote data-quote="Adamaro23" data-source="post: 4942288" data-attributes="member: 85537"><p>I've been working on a setting for 3 and a half years now (originally intended for 3.5) and i'll be finally running it now, in 4e.</p><p></p><p>I don't mean to sound stubborn, but before anyone asks, i'm not willing to change my mind about magic or races.</p><p></p><p>The setting itself appears simply as a "medieval" setting during winter, only the winter has lasted 25 years. Magic is nearly unheard of, hearing about a man who can create missiles of magic out of nothing is a pretty huge deal, and most sane people would be worried for their lives is such a man was roaming the world. The wilderness is, well, wild. Few towns scatter the winterlocked frontier, the biggest population in any of the towns is barely 2,000. Infact, most would be considered villages, or hamlets.</p><p></p><p>The only race in the lands are humans (although I have reflavored some other races ie. Dwarf = burly human, Goliath = mountain men, etc...).</p><p></p><p>Like I mentioned in the name of the thread, it will also be a sandbox style game. </p><p></p><p>I've run into a few problems though that I hope you guys could possibly help me with. Based on the (unfortunately) brief info above, what kind of dungeons do you imagine? There are no longer goblins, or gnolls to simply infest ruins. Every sentient beings are human, aside from that there are the natural beasts that also exist here on earth that would survive during a prolonged winter, wolves, deer, beavers, etc...</p><p></p><p>I'm really hoping that theres someone willing to reply so maybe some ideas can be bounced back and forth, allowing me to be able to finish fleshing out my setting within the week.</p></blockquote><p></p>
[QUOTE="Adamaro23, post: 4942288, member: 85537"] I've been working on a setting for 3 and a half years now (originally intended for 3.5) and i'll be finally running it now, in 4e. I don't mean to sound stubborn, but before anyone asks, i'm not willing to change my mind about magic or races. The setting itself appears simply as a "medieval" setting during winter, only the winter has lasted 25 years. Magic is nearly unheard of, hearing about a man who can create missiles of magic out of nothing is a pretty huge deal, and most sane people would be worried for their lives is such a man was roaming the world. The wilderness is, well, wild. Few towns scatter the winterlocked frontier, the biggest population in any of the towns is barely 2,000. Infact, most would be considered villages, or hamlets. The only race in the lands are humans (although I have reflavored some other races ie. Dwarf = burly human, Goliath = mountain men, etc...). Like I mentioned in the name of the thread, it will also be a sandbox style game. I've run into a few problems though that I hope you guys could possibly help me with. Based on the (unfortunately) brief info above, what kind of dungeons do you imagine? There are no longer goblins, or gnolls to simply infest ruins. Every sentient beings are human, aside from that there are the natural beasts that also exist here on earth that would survive during a prolonged winter, wolves, deer, beavers, etc... I'm really hoping that theres someone willing to reply so maybe some ideas can be bounced back and forth, allowing me to be able to finish fleshing out my setting within the week. [/QUOTE]
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Ideas for my "4e No-Magic Sandbox Campaign"
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