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General Tabletop Discussion
*Dungeons & Dragons
Ideas for new homebrew Elemental Diciplines?
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<blockquote data-quote="Mephista" data-source="post: 6618749" data-attributes="member: 6786252"><p>Well, if you want to just include the same "cast elemental spells" format we already have, its fairly easy to adapt. The current spells follow the current format - </p><p></p><p>Monk level 3: Cast cantrips and up to spell level 2 spells. Utility cantrips are free, damage cantrips cost 1 ki, level 1 spells are 2 ki, </p><p>Monk level 6: Access to level 2 for 3 ki.</p><p>Monk level 11: Cast level 3 spells for 4 ki and level 4 spells for 5 ki.</p><p>Monk level 17: Yay for level 5 spells! Guess how much ki?</p><p>You may increase effective spell level by 1 for each additional ki. </p><p></p><p>Its not perfect, there's some variation, but that's the general progression. Just let them pick elementally appropriate spells, then assign the level.</p><p></p><p></p><p>One thing I think that should be part of the subclass, though? There are a group of four elemental lvl 6 spells - Investiture of Wind/Flame/Ice/Stone. I think that those four spells are absolutely something the Elemental Monk should have access to, even if it breaks from the current structure.</p></blockquote><p></p>
[QUOTE="Mephista, post: 6618749, member: 6786252"] Well, if you want to just include the same "cast elemental spells" format we already have, its fairly easy to adapt. The current spells follow the current format - Monk level 3: Cast cantrips and up to spell level 2 spells. Utility cantrips are free, damage cantrips cost 1 ki, level 1 spells are 2 ki, Monk level 6: Access to level 2 for 3 ki. Monk level 11: Cast level 3 spells for 4 ki and level 4 spells for 5 ki. Monk level 17: Yay for level 5 spells! Guess how much ki? You may increase effective spell level by 1 for each additional ki. Its not perfect, there's some variation, but that's the general progression. Just let them pick elementally appropriate spells, then assign the level. One thing I think that should be part of the subclass, though? There are a group of four elemental lvl 6 spells - Investiture of Wind/Flame/Ice/Stone. I think that those four spells are absolutely something the Elemental Monk should have access to, even if it breaks from the current structure. [/QUOTE]
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Ideas for new homebrew Elemental Diciplines?
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