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General Tabletop Discussion
*Pathfinder & Starfinder
Ideas for Rogue in Heavy Armor
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2758669" data-attributes="member: 19675"><p><em>Some random thoughts for consideration...</em></p><p></p><p>How about some psionics to flesh him out? They aren't affected by armor, so a few levels in a Psi class could prove to be a nice advantage.</p><p></p><p>You go with things like Soulknife or Pyro, you've got a PC who is next to impossible to disarm...and the powers available to those classes would be nice with sneak attacks. PsyWars have access to powers that also make them difficult to deal with in combat. Psions get almost mage/sorcerer type abilities that function while armored.</p><p></p><p>Feats from the Psionic Weapon feat tree could make those sneak attacks especially nasty.</p><p></p><p>You take feats like Speed of Thought and Up the Walls and you'll be able to flank in most unusual manners.</p><p></p><p>When is a Rogue not a Rogue? When he's a Ranger or Scout. Both of those classes have some overlap with the Rogue skill set, and have respectable amounts of skill points. With a high Int (and assuming you're only focusing on a couple of key skills), you can <em>almost</em> keep up with the Rogue in the areas where it matters to you. My Int 19 Ftr/Rgr/Diviner/Spellsword is focused on just a couple of skills, and has been able to perform admirably as the party's second sneaky door opener.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2758669, member: 19675"] [I]Some random thoughts for consideration...[/I] How about some psionics to flesh him out? They aren't affected by armor, so a few levels in a Psi class could prove to be a nice advantage. You go with things like Soulknife or Pyro, you've got a PC who is next to impossible to disarm...and the powers available to those classes would be nice with sneak attacks. PsyWars have access to powers that also make them difficult to deal with in combat. Psions get almost mage/sorcerer type abilities that function while armored. Feats from the Psionic Weapon feat tree could make those sneak attacks especially nasty. You take feats like Speed of Thought and Up the Walls and you'll be able to flank in most unusual manners. When is a Rogue not a Rogue? When he's a Ranger or Scout. Both of those classes have some overlap with the Rogue skill set, and have respectable amounts of skill points. With a high Int (and assuming you're only focusing on a couple of key skills), you can [I]almost[/I] keep up with the Rogue in the areas where it matters to you. My Int 19 Ftr/Rgr/Diviner/Spellsword is focused on just a couple of skills, and has been able to perform admirably as the party's second sneaky door opener. [/QUOTE]
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Ideas for Rogue in Heavy Armor
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