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Ideas for STR-based rogue archetype
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<blockquote data-quote="Leatherhead" data-source="post: 6655193" data-attributes="member: 53176"><p>Well, if the thread is going to be hijacked because of feats:</p><p></p><p>OAs happen even without Polearm Master. OAs are Reactions, you get one Reaction per Round (they refresh on your personal turn), which competes with the Rogue's Uncanny Dodge, and other classes powers like Commander's Strike. The "Butt-end strike" is a bonus action, which does 1d4+stat damage. It butts heads with both Cunning Action and the lower entry cost of just using two short swords. And as shown in the Dual Wielding threads, a Rogue is better served using Cunning Action to secure advantage than they are by attacking with a bonus action. </p><p></p><p>Great Weapon Master is just bad for Rogues, -5/+10 is totally not worth it for someone with one attack per round and who does the majority of their damage from bonus dice. Even the extra attack eats a Bonus Action, putting it at odds with the far more reliable Cunning Action and even the "Butt-end strike". </p><p>It's really close to being a trap option. A stat bump into Con or even Dex will be better for the Rogue in the long run.</p><p></p><p>In short: Action Scarcity hits the Rogue hard, add that to the fact that the majority of their damage comes from Sneak Attack, and this feat chain just doesn't have anywhere near the appeal that it would for a Fighter. Who needs to find ways to burn actions and has multiple attacks as the default.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 6655193, member: 53176"] Well, if the thread is going to be hijacked because of feats: OAs happen even without Polearm Master. OAs are Reactions, you get one Reaction per Round (they refresh on your personal turn), which competes with the Rogue's Uncanny Dodge, and other classes powers like Commander's Strike. The "Butt-end strike" is a bonus action, which does 1d4+stat damage. It butts heads with both Cunning Action and the lower entry cost of just using two short swords. And as shown in the Dual Wielding threads, a Rogue is better served using Cunning Action to secure advantage than they are by attacking with a bonus action. Great Weapon Master is just bad for Rogues, -5/+10 is totally not worth it for someone with one attack per round and who does the majority of their damage from bonus dice. Even the extra attack eats a Bonus Action, putting it at odds with the far more reliable Cunning Action and even the "Butt-end strike". It's really close to being a trap option. A stat bump into Con or even Dex will be better for the Rogue in the long run. In short: Action Scarcity hits the Rogue hard, add that to the fact that the majority of their damage comes from Sneak Attack, and this feat chain just doesn't have anywhere near the appeal that it would for a Fighter. Who needs to find ways to burn actions and has multiple attacks as the default. [/QUOTE]
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