Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Ideas for Tome of Magic II
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andor" data-source="post: 3281872" data-attributes="member: 1879"><p>Rune magic could be could, although I've seen some pretty sucky takes on it over the years.</p><p></p><p>Tattoo magic could also be good although it's kind of a mash right now.</p><p></p><p>Blood Magic? Eh. I could leave that.</p><p></p><p>A redo of Truename magic without blowful mechanics would be good. </p><p></p><p>More for Binders I would love.</p><p></p><p>I'd like to see a system of the Paper Magic you see in a lot of eastern mythology. Good for wards and spirit magic, etc.</p><p></p><p>I'd like to see a regular system for transformative or ascention magic. There are several base and prestige classes right now where you slowly transform yourself into some other or greater being. A class dedicated to that could be a lot of fun. Properly done it would be a toolkit of a class capable of going in lots of different directions.</p><p></p><p>Critter Magic, if it could be done in a non-pokemon way, could be cool. The sort of mage who muddles with the stuff of life and makes new critters. The kind of idiot responsible for the owlbear and kittenshark.</p><p></p><p>Oh yeah. Oath magic I would love to see, although I honestly think it should be a setting feature rather than a class. Sort of like in Mithrasism where the god in charge of keeping the demons locked up was also the god of oaths. Keep an oath and the demons are sealed up tighter, break an oath and you risk letting a demon free. Although describing a bunch of ways to set up oaths in a setting, followed by a series of oath feats and maybe some oath spells/incantations/soulbinds would be a fine section of a TOM II without needing a base class.</p></blockquote><p></p>
[QUOTE="Andor, post: 3281872, member: 1879"] Rune magic could be could, although I've seen some pretty sucky takes on it over the years. Tattoo magic could also be good although it's kind of a mash right now. Blood Magic? Eh. I could leave that. A redo of Truename magic without blowful mechanics would be good. More for Binders I would love. I'd like to see a system of the Paper Magic you see in a lot of eastern mythology. Good for wards and spirit magic, etc. I'd like to see a regular system for transformative or ascention magic. There are several base and prestige classes right now where you slowly transform yourself into some other or greater being. A class dedicated to that could be a lot of fun. Properly done it would be a toolkit of a class capable of going in lots of different directions. Critter Magic, if it could be done in a non-pokemon way, could be cool. The sort of mage who muddles with the stuff of life and makes new critters. The kind of idiot responsible for the owlbear and kittenshark. Oh yeah. Oath magic I would love to see, although I honestly think it should be a setting feature rather than a class. Sort of like in Mithrasism where the god in charge of keeping the demons locked up was also the god of oaths. Keep an oath and the demons are sealed up tighter, break an oath and you risk letting a demon free. Although describing a bunch of ways to set up oaths in a setting, followed by a series of oath feats and maybe some oath spells/incantations/soulbinds would be a fine section of a TOM II without needing a base class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ideas for Tome of Magic II
Top