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Ideas for Unique Ranger Spells and Magic
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<blockquote data-quote="Minigiant" data-source="post: 8056695" data-attributes="member: 63508"><p>I'm for more a wizard like prepared caster for the ranger.</p><p>Where the ranger might only be able to prepare 1+1/2 level spells but might know 20-25 spells.</p><p></p><p>I like ranger magic having this nebulous source. Magic passed down by mentors and trainers, granted by otherworldy networking, traded from foreign organizations, and self taught secrets. </p><p></p><p>Like Randall the Ranger learned</p><ol> <li data-xf-list-type="ol">Randall learned<em> hunter's mark, speak with animals, cure wounds, </em>and <em>locate object </em>from his master Robert the ranger</li> <li data-xf-list-type="ol">He was taught<em> darkvision </em>and <em>pass without trace</em> were taught by Richard the Ranger, Robert's mentor, when Robert was struggling with the youthful boy</li> <li data-xf-list-type="ol">Rhya, Robert's dryad lover, treated the young half elf like her son and taught Randall Plant Growth and Speak with Plants</li> <li data-xf-list-type="ol">Randall talks the specialization of the Gloomstalker. The Dread-Captain Rebecca teaches him <em>disguise self</em></li> <li data-xf-list-type="ol">On his first trip to the mountains, Randall gains memories that would develop in him knowing <em>stoneskin</em> in later years </li> <li data-xf-list-type="ol">On his second solo mission, Randall watched the sea nymphs swim and they taught him <em>water breathing</em></li> <li data-xf-list-type="ol">As a reward for his quest and not sleeping with his daughter, the sea elf lord taught him <em>water walking</em>.</li> <li data-xf-list-type="ol">Richard dies in an ambush. Randall is given a scroll of <em>swift quiver</em> in his will.</li> <li data-xf-list-type="ol">Randall joined a party. After years of adventuring, the paladin Sir Raphiel's faith rubbed off on Randall and he learned <em>searing smite</em></li> <li data-xf-list-type="ol">While adventuring in the Underdark, the land druids there teach him <em>web</em></li> <li data-xf-list-type="ol">A fling with a tiefling fiend warlock, Revolution, involves a trade which given Randall <em>flame arrows</em></li> <li data-xf-list-type="ol">Old Dread Captain Rebecca scolds Randall for not learning<em> fear</em> yet</li> <li data-xf-list-type="ol">Randall returned to his aging master as the party ran through his old stomping grounds. Robert teaches him <em>locate creature </em>and <em>freedom of movement</em></li> <li data-xf-list-type="ol">Revolution tracks down Randall to reveal his child. Randall learns <em>protection from energy</em> from a druid to defend from the tired mother and her unhappy patron</li> </ol><p>Yes 11 and 14 happened to my ranger in 3.5.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8056695, member: 63508"] I'm for more a wizard like prepared caster for the ranger. Where the ranger might only be able to prepare 1+1/2 level spells but might know 20-25 spells. I like ranger magic having this nebulous source. Magic passed down by mentors and trainers, granted by otherworldy networking, traded from foreign organizations, and self taught secrets. Like Randall the Ranger learned [LIST=1] [*]Randall learned[I] hunter's mark, speak with animals, cure wounds, [/I]and [I]locate object [/I]from his master Robert the ranger [*]He was taught[I] darkvision [/I]and [I]pass without trace[/I] were taught by Richard the Ranger, Robert's mentor, when Robert was struggling with the youthful boy [*]Rhya, Robert's dryad lover, treated the young half elf like her son and taught Randall Plant Growth and Speak with Plants [*]Randall talks the specialization of the Gloomstalker. The Dread-Captain Rebecca teaches him [I]disguise self[/I] [*]On his first trip to the mountains, Randall gains memories that would develop in him knowing [I]stoneskin[/I] in later years[I] [/I] [*]On his second solo mission, Randall watched the sea nymphs swim and they taught him [I]water breathing[/I] [*]As a reward for his quest and not sleeping with his daughter, the sea elf lord taught him [I]water walking[/I]. [*]Richard dies in an ambush. Randall is given a scroll of [I]swift quiver[/I] in his will. [*]Randall joined a party. After years of adventuring, the paladin Sir Raphiel's faith rubbed off on Randall and he learned [I]searing smite[/I] [*]While adventuring in the Underdark, the land druids there teach him [I]web[/I] [*]A fling with a tiefling fiend warlock, Revolution, involves a trade which given Randall [I]flame arrows[/I] [*]Old Dread Captain Rebecca scolds Randall for not learning[I] fear[/I] yet [*]Randall returned to his aging master as the party ran through his old stomping grounds. Robert teaches him [I]locate creature [/I]and [I]freedom of movement[/I] [*]Revolution tracks down Randall to reveal his child. Randall learns [I]protection from energy[/I] from a druid to defend from the tired mother and her unhappy patron [/LIST] Yes 11 and 14 happened to my ranger in 3.5. [/QUOTE]
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