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<blockquote data-quote="jdavis" data-source="post: 557315" data-attributes="member: 8704"><p>Create a powerful NPC to be their mentor/boss. Let them know that he will not stand for freelancing or unnecessary attention, he should govern their actions with a iron fist. Fear of his wrath should keep them in line and will also give them the goal of getting out from under his influence and/or killing him. They will do his bidding and will turn over the bulk of what they find to him. Their hatred of the boss should hold the party together for a while. By the time they get strong enough to take the boss out they should have some group chemistry going, if you still think they might turn on each other then it is real easy to say that the first boss was actually the underling of a much more powerful boss and that they either have to work for the new boss directly or they have to stick together to stay alive and escape his wrath. It sort of sounds a little Sopranos -ish but that isn't always a bad thing for evil.</p></blockquote><p></p>
[QUOTE="jdavis, post: 557315, member: 8704"] Create a powerful NPC to be their mentor/boss. Let them know that he will not stand for freelancing or unnecessary attention, he should govern their actions with a iron fist. Fear of his wrath should keep them in line and will also give them the goal of getting out from under his influence and/or killing him. They will do his bidding and will turn over the bulk of what they find to him. Their hatred of the boss should hold the party together for a while. By the time they get strong enough to take the boss out they should have some group chemistry going, if you still think they might turn on each other then it is real easy to say that the first boss was actually the underling of a much more powerful boss and that they either have to work for the new boss directly or they have to stick together to stay alive and escape his wrath. It sort of sounds a little Sopranos -ish but that isn't always a bad thing for evil. [/QUOTE]
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