Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Ideas needed for an adventurers' guild
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hand of Evil" data-source="post: 5733467" data-attributes="member: 371"><p>Setup of the Guild:</p><p></p><ul> <li data-xf-list-type="ul">Regional Grand Master - this person will deal with Kings</li> <li data-xf-list-type="ul">City Guild Master(s) - reports to the RGM and controls the guild in a city, sits on the City Council and deals with policy at a high level.</li> <li data-xf-list-type="ul">Chapter/Lodge Masters - Lodge masters report to the CGM, based on the size of the city there can be a number of lodges. </li> <li data-xf-list-type="ul">Chapter/Lodge Council Members - runs the lodge, scheduling meetings, handling moneys - reports to the LM. </li> <li data-xf-list-type="ul">Chapter/Lodge Officers - just a break down of the higher positions within the lodge, things like security officer, Magical officer, R&D. </li> <li data-xf-list-type="ul">Chapter/Lodge Support Staff - record keepers, sellers/merchants, smiths, etc. </li> <li data-xf-list-type="ul">Chapter/Lodge Adventure Party Leaders - player characters that look after their paries affairs. </li> <li data-xf-list-type="ul">Chapter/Lodge Adventure Party Members - just the party.</li> <li data-xf-list-type="ul">Chapter/Lodge Hirelings - single player characters. </li> <li data-xf-list-type="ul">Chapter/Lodge Henchmen</li> </ul><p></p><p>You have to think about the benefits a guild offers players; this can be simple stuff like stabling horses and buying the parties treasure but it could include things like travel passes, guild stamps, banking notes, reduced tolls (gate fees), etc. </p><p></p><p>Adventures with in a guild - Lodges/Chapters/Houses are power blocks, some will be more powerful than others. IF you have a large city with a number of lodges, you should try and work out a relationship chart, this just is how lodges work with each other. </p><p></p><p>Conflicts - they happen, lodge wars can take place but other conflicts are things like guild members that are members of other guilds/orders. This will mostly be clerics, wizards and paladins.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5733467, member: 371"] Setup of the Guild: [LIST] [*]Regional Grand Master - this person will deal with Kings [*]City Guild Master(s) - reports to the RGM and controls the guild in a city, sits on the City Council and deals with policy at a high level. [*]Chapter/Lodge Masters - Lodge masters report to the CGM, based on the size of the city there can be a number of lodges. [*]Chapter/Lodge Council Members - runs the lodge, scheduling meetings, handling moneys - reports to the LM. [*]Chapter/Lodge Officers - just a break down of the higher positions within the lodge, things like security officer, Magical officer, R&D. [*]Chapter/Lodge Support Staff - record keepers, sellers/merchants, smiths, etc. [*]Chapter/Lodge Adventure Party Leaders - player characters that look after their paries affairs. [*]Chapter/Lodge Adventure Party Members - just the party. [*]Chapter/Lodge Hirelings - single player characters. [*]Chapter/Lodge Henchmen [/LIST] You have to think about the benefits a guild offers players; this can be simple stuff like stabling horses and buying the parties treasure but it could include things like travel passes, guild stamps, banking notes, reduced tolls (gate fees), etc. Adventures with in a guild - Lodges/Chapters/Houses are power blocks, some will be more powerful than others. IF you have a large city with a number of lodges, you should try and work out a relationship chart, this just is how lodges work with each other. Conflicts - they happen, lodge wars can take place but other conflicts are things like guild members that are members of other guilds/orders. This will mostly be clerics, wizards and paladins. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ideas needed for an adventurers' guild
Top