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<blockquote data-quote="Khorod" data-source="post: 643385" data-attributes="member: 1636"><p>Flavor Thoughts: </p><p></p><p>-the Tarchon is highly carnivorous, supplementing the lack of green stuff with various insects.</p><p></p><p>-they live in long, camouflaged huts. Ambushes from the bog's muck are their favored form of defense, even at the final line of their own homes.</p><p></p><p>-they have border guards who live at the edge of the bog in what appears to be large beaver dens- those air-filled little domes with a water entrance.</p><p></p><p>-having adapted to the bog, they hate to be in dry environments. The also tend to be a bit xenophobic, particularly since most other peoples seem to regard them as disgusting savages, and also tend to see their swamps as good places to drain to get 'good land'.</p><p></p><p>-Their favored weapon is the short spear, but they also like nets- while they have limited storage, dead things rot quickly in the bogs, so keeping the food alive for as long as possible is the best form of preservation.</p><p></p><p>* Edited In *</p><p></p><p>-Tarchons cannot speak underwater, while they have gills the system does not support the use of their vocal chords.</p><p></p><p>-Tarchons are used to breathing the mucky water of a bog, breathing clear water is like a high-altitude runner coming down the mountain- everything becomes a little easier. This might be reflected in a bonus to endurance checks or something.</p><p></p><p>-They prefer reed instruments. They do not use string instruments. They do have broad-headed, mallet-shaped drums, like a small, tightly-bound boll attached to a stick. These drums are played by tapping the fingers on them. A set of codes allows to that are near each other to have a quiet conversation by the drums. The drums are also smacked into the buts of their spears (hence the handles) to send simple signals to others of a close-proximity group of hunters. (The effective range of these drums is no more than a few dozen feat, the rawhide being so tightly bound).</p><p></p><p>-The Boghunters (the most acceptable of several euphemisms for the Tarchons) have created a compound of mud that is very sticky and slow to dry out. It makes a very effective, long-term camouflage aid. A single application will last 2d4 hours and provides a +2 circumstance bonus to Hide checks in swampy terrain. </p><p></p><p>-They have also created a compound of mud, clay, and various other materials that a few more 'civilized' (greedy & outgoing) Tarchons have sold as youthifying topical cream. </p><p>// That's half joke, but maybe it can be worked with.</p></blockquote><p></p>
[QUOTE="Khorod, post: 643385, member: 1636"] Flavor Thoughts: -the Tarchon is highly carnivorous, supplementing the lack of green stuff with various insects. -they live in long, camouflaged huts. Ambushes from the bog's muck are their favored form of defense, even at the final line of their own homes. -they have border guards who live at the edge of the bog in what appears to be large beaver dens- those air-filled little domes with a water entrance. -having adapted to the bog, they hate to be in dry environments. The also tend to be a bit xenophobic, particularly since most other peoples seem to regard them as disgusting savages, and also tend to see their swamps as good places to drain to get 'good land'. -Their favored weapon is the short spear, but they also like nets- while they have limited storage, dead things rot quickly in the bogs, so keeping the food alive for as long as possible is the best form of preservation. * Edited In * -Tarchons cannot speak underwater, while they have gills the system does not support the use of their vocal chords. -Tarchons are used to breathing the mucky water of a bog, breathing clear water is like a high-altitude runner coming down the mountain- everything becomes a little easier. This might be reflected in a bonus to endurance checks or something. -They prefer reed instruments. They do not use string instruments. They do have broad-headed, mallet-shaped drums, like a small, tightly-bound boll attached to a stick. These drums are played by tapping the fingers on them. A set of codes allows to that are near each other to have a quiet conversation by the drums. The drums are also smacked into the buts of their spears (hence the handles) to send simple signals to others of a close-proximity group of hunters. (The effective range of these drums is no more than a few dozen feat, the rawhide being so tightly bound). -The Boghunters (the most acceptable of several euphemisms for the Tarchons) have created a compound of mud that is very sticky and slow to dry out. It makes a very effective, long-term camouflage aid. A single application will last 2d4 hours and provides a +2 circumstance bonus to Hide checks in swampy terrain. -They have also created a compound of mud, clay, and various other materials that a few more 'civilized' (greedy & outgoing) Tarchons have sold as youthifying topical cream. // That's half joke, but maybe it can be worked with. [/QUOTE]
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