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<blockquote data-quote="yennico" data-source="post: 930461" data-attributes="member: 11978"><p>Access to a library or magical research facility alos costs money. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Spellcraft check mmh so bards, clerics and wizards can "identify" magic items...</p><p></p><p>DC 20 for a 1st level wizard with Int max +4 and 4 ranks needs a 12 to identify a magical property. The time (a day ) is nearly the same as by indentify spell, but with the identify spell the wizards has neraly 100% chance to identify the magical property of a magical item. </p><p></p><p>So with your house rule also clerics can identify magical items and</p><p>high level wizards save some money.</p><p></p><p></p><p>For this is the spell Analyze dweomer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> This spell costs only a focus and time.</p><p></p><p></p><p></p><p>A feat only for at least 7th level bards. At that level a wizard can identify with one identify spell seven magical items at 100 gp cost.</p><p></p><p>Are your player so greedy ? or do they do not like to wait the time of spell identify (8 hours) ?</p><p></p><p>Just my 2 cents</p><p>yennico</p></blockquote><p></p>
[QUOTE="yennico, post: 930461, member: 11978"] Access to a library or magical research facility alos costs money. :) Spellcraft check mmh so bards, clerics and wizards can "identify" magic items... DC 20 for a 1st level wizard with Int max +4 and 4 ranks needs a 12 to identify a magical property. The time (a day ) is nearly the same as by indentify spell, but with the identify spell the wizards has neraly 100% chance to identify the magical property of a magical item. So with your house rule also clerics can identify magical items and high level wizards save some money. For this is the spell Analyze dweomer. :) This spell costs only a focus and time. A feat only for at least 7th level bards. At that level a wizard can identify with one identify spell seven magical items at 100 gp cost. Are your player so greedy ? or do they do not like to wait the time of spell identify (8 hours) ? Just my 2 cents yennico [/QUOTE]
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