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Identifying and Using Stuff...
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<blockquote data-quote="DrSpunj" data-source="post: 1356634" data-attributes="member: 994"><p>Well, IIRC, that ended up being an <em>Enlarge Person</em> potion, we weren't in the thick of combat (though we were as close as you could come otherwise, having just run from one battle and headed down into the next), and the dwarf was then nearly too big to squeeze through the tunnel and stairwells! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>If we know a big battle's right around the corner, we *may* get to the point where we're anxious for every possible advantage and therefore take a swig from an unidentified potion or two. I personally get more pleasure from using an item appropriately, and for that we need to know what this stuff does. Not knowing what the circlet does, for instance, doesn't bother me. We can figure that out with UMD rolls, trial and error. That's fun. Not knowing what half a dozen potions and some other random items do is annoying, or even frustrating at times. That's <em>not</em> fun. YMMV, of course.</p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1356634, member: 994"] Well, IIRC, that ended up being an [i]Enlarge Person[/i] potion, we weren't in the thick of combat (though we were as close as you could come otherwise, having just run from one battle and headed down into the next), and the dwarf was then nearly too big to squeeze through the tunnel and stairwells! :p If we know a big battle's right around the corner, we *may* get to the point where we're anxious for every possible advantage and therefore take a swig from an unidentified potion or two. I personally get more pleasure from using an item appropriately, and for that we need to know what this stuff does. Not knowing what the circlet does, for instance, doesn't bother me. We can figure that out with UMD rolls, trial and error. That's fun. Not knowing what half a dozen potions and some other random items do is annoying, or even frustrating at times. That's [i]not[/i] fun. YMMV, of course. Thanks. DrSpunj [/QUOTE]
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