Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Identifying and Using Stuff...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrSpunj" data-source="post: 1357037" data-attributes="member: 994"><p>IMC I do something similar. Each type of potion has it's own Symbol/Rune/Glyph on the outside of its container. These are universal among all practitioners of magic, as deemed by the god/dess of Magic. Anyone screwing with a symbol and/or misrepresenting the contents of a container is very quickly reprimanded (i.e. insert gruesome punishment here) by the agents of that diety; or at least, that's what everyone says! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So once the party figures out a symbol--either by a DC 25 Spellcraft roll, watching the effects after an enemy uses it, drinking it themselves, or whatever other method they come up with--they thereafter can readily identify any other potions of the same type.</p><p></p><p>I build on lower level spells/symbols as well, such that Cure Moderate only had a DC of 20 after they knew what Cure Light was, because the symbols were similar. While potions are a mystery at the lowest levels, PCs quickly outgrow those puzzles and want to move on to bigger and better things (like what's so special about this magical longsword? </p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1357037, member: 994"] IMC I do something similar. Each type of potion has it's own Symbol/Rune/Glyph on the outside of its container. These are universal among all practitioners of magic, as deemed by the god/dess of Magic. Anyone screwing with a symbol and/or misrepresenting the contents of a container is very quickly reprimanded (i.e. insert gruesome punishment here) by the agents of that diety; or at least, that's what everyone says! :) So once the party figures out a symbol--either by a DC 25 Spellcraft roll, watching the effects after an enemy uses it, drinking it themselves, or whatever other method they come up with--they thereafter can readily identify any other potions of the same type. I build on lower level spells/symbols as well, such that Cure Moderate only had a DC of 20 after they knew what Cure Light was, because the symbols were similar. While potions are a mystery at the lowest levels, PCs quickly outgrow those puzzles and want to move on to bigger and better things (like what's so special about this magical longsword? ;) ). Thanks. DrSpunj [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Identifying and Using Stuff...
Top