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General Tabletop Discussion
*Pathfinder & Starfinder
Identifying Magic Items
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<blockquote data-quote="Xaynar" data-source="post: 400992" data-attributes="member: 6339"><p>Yes, I think this is handled in a very strange way in 3e. A wizard who is 3rd level and has picked up the Craft:Wondrous Items feat can make any wondrous item he can dream of if he has the right components and spells but he picks up another wizard's wondrous item made from the same thing and can't figure out what it does? Ok, sure that's what Identify is for but that only tells him the most basic thing about the item. "Gee Bob, this sword is magical and it hits things better. Wonder what that flame coming from it is?" Yes, Analyze Dweomer tells you most everything but it's a 6th level spell. So now he has to wait until he's 11th level (or take it to an 11th level wizard and pay him). Of course, they can just put it on or use it but it could take forever and a day to figure out all the abilities of some things. </p><p>The way I handle it (and it may not be the best, but it works for us) is a wizard casts Identify on the object in question and rolls a spellcraft check at the end of 8 hours. He gets the most basic thing about it plus if his spellcraft is a 15, he gets another ability of the item. A 20 gets him 2 things, 25 gets him 3 things and so on. He gets only 1 roll per Identify spell used. At least this gives him a reasonable chance to figure out what the darn thing is and it still takes a little effort and study to do it.</p></blockquote><p></p>
[QUOTE="Xaynar, post: 400992, member: 6339"] Yes, I think this is handled in a very strange way in 3e. A wizard who is 3rd level and has picked up the Craft:Wondrous Items feat can make any wondrous item he can dream of if he has the right components and spells but he picks up another wizard's wondrous item made from the same thing and can't figure out what it does? Ok, sure that's what Identify is for but that only tells him the most basic thing about the item. "Gee Bob, this sword is magical and it hits things better. Wonder what that flame coming from it is?" Yes, Analyze Dweomer tells you most everything but it's a 6th level spell. So now he has to wait until he's 11th level (or take it to an 11th level wizard and pay him). Of course, they can just put it on or use it but it could take forever and a day to figure out all the abilities of some things. The way I handle it (and it may not be the best, but it works for us) is a wizard casts Identify on the object in question and rolls a spellcraft check at the end of 8 hours. He gets the most basic thing about it plus if his spellcraft is a 15, he gets another ability of the item. A 20 gets him 2 things, 25 gets him 3 things and so on. He gets only 1 roll per Identify spell used. At least this gives him a reasonable chance to figure out what the darn thing is and it still takes a little effort and study to do it. [/QUOTE]
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