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*Pathfinder & Starfinder
Identifying Magic Items
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<blockquote data-quote="Dragonblade" data-source="post: 5830769" data-attributes="member: 2804"><p>I can't give you anymore XP, but exactly right. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think people are confusing the initial lack of knowledge as to an item's properties with a sense of wonder. But its a cheap imitation 5-minute sense of wonder, soon dispelled by not only forcing the players to go through a tedious mini-game to identify their items, but by having items provide minor discrete bonuses.</p><p></p><p>Like eating a candy bar for energy instead of something healthy like an apple. You get a quick 5 minute sugar high, but it quickly leaves you feeling more tired than before. And then you need another candy bar.</p><p></p><p>More long lasting and fulfilling sense of wonder comes through getting away from magic as an algorithm to solve. Have items slowly reveal ever more mysterious and powerful abilities that go beyond simple discrete bonuses. Abilities revealed by the DM at dramatically appropriate moments. For true sense of wonder you need to get away from magic as physics that can be proven via experimentation and the scientific method. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5830769, member: 2804"] I can't give you anymore XP, but exactly right. :) I think people are confusing the initial lack of knowledge as to an item's properties with a sense of wonder. But its a cheap imitation 5-minute sense of wonder, soon dispelled by not only forcing the players to go through a tedious mini-game to identify their items, but by having items provide minor discrete bonuses. Like eating a candy bar for energy instead of something healthy like an apple. You get a quick 5 minute sugar high, but it quickly leaves you feeling more tired than before. And then you need another candy bar. More long lasting and fulfilling sense of wonder comes through getting away from magic as an algorithm to solve. Have items slowly reveal ever more mysterious and powerful abilities that go beyond simple discrete bonuses. Abilities revealed by the DM at dramatically appropriate moments. For true sense of wonder you need to get away from magic as physics that can be proven via experimentation and the scientific method. :) [/QUOTE]
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