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General Tabletop Discussion
*Pathfinder & Starfinder
If a spell is currently too high level to cast, can you still add it to spellbook?
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<blockquote data-quote="Jimlock" data-source="post: 5632824" data-attributes="member: 6674931"><p>I was gonna cry out that this sounds preposterous, for I always thought that a wizard should "understand" (=be able to cast) the spells he copies... but it seems you guys are right.</p><p></p><p>Moreover:</p><p></p><p>RC p160</p><p></p><p><span style="color: Olive">ADDING SPELLS TO A SPELLBOOK</span></p><p><span style="color: Olive">Spellcasters who use spellbooks can add new spells to their spellbooks through several methods.</span></p><p><span style="color: Olive">Gained Spells</span></p><p><span style="color: Olive">Spellcasters who use spellbooks perform spell research between adventures. Each time such a caster attains a new level in the appropriate arcane spellcasting class, that spell- caster gains spells to add to the spellbook according to the class’s description and any restrictions from specialization. <span style="color: Lime"><strong>Spells so gained must be of spell levels the caster can cast. </strong></span>Spells gained in this way don’t have the time and money costs for spell’s copied or researched (see Writing a New Spell into a Spellbook and Researched Spells).</span></p><p><span style="color: Olive"></span></p><p><span style="color: Olive">Copied Spells</span></p><p><span style="color: Olive">Spellcasters who use spellbooks can add a spell to their book whenever they find one on a scroll or in another caster’s spellbook. <span style="color: Lime"><strong>The spell to be copied must be on the copier’s class spell list.</strong></span> No matter what the spell’s source, it must first be deciphered. Next, the decipherer must spend a day studying the spell. At the end of the day, if the decipherer can learn the spell, he makes a Spellcraft check (DC 15 + spell’s level). If the check succeeds, the spellcaster understands the spell and can copy it into a spellbook (see Writing a New Spell into a Spellbook). The process leaves a spellbook unharmed, but a spell successfully copied from a scroll disappears from that scroll.</span></p><p><span style="color: Olive">If the check fails, the spellcaster can’t understand or copy the spell. After such a failure, the decipherer can’t learn or copy that spell again until he gains another rank in Spellcraft. A spell that was being copied from a scroll doesn’t vanish from the scroll in this case.</span></p><p><span style="color: Olive">In most cases, wizards charge a fee for the privilege of copying spells from their spellbooks. This fee is usually equal to the spell’s level × 50 gp.</span></p><p></p><p>...so by raw its 100% ok.</p><p></p><p>personally... I am not sure i'd allow it though...</p><p></p><p>somehow it doesn't make cense.</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5632824, member: 6674931"] I was gonna cry out that this sounds preposterous, for I always thought that a wizard should "understand" (=be able to cast) the spells he copies... but it seems you guys are right. Moreover: RC p160 [COLOR="Olive"]ADDING SPELLS TO A SPELLBOOK Spellcasters who use spellbooks can add new spells to their spellbooks through several methods. Gained Spells Spellcasters who use spellbooks perform spell research between adventures. Each time such a caster attains a new level in the appropriate arcane spellcasting class, that spell- caster gains spells to add to the spellbook according to the class’s description and any restrictions from specialization. [COLOR="Lime"][B]Spells so gained must be of spell levels the caster can cast. [/B][/COLOR]Spells gained in this way don’t have the time and money costs for spell’s copied or researched (see Writing a New Spell into a Spellbook and Researched Spells). Copied Spells Spellcasters who use spellbooks can add a spell to their book whenever they find one on a scroll or in another caster’s spellbook. [COLOR="Lime"][B]The spell to be copied must be on the copier’s class spell list.[/B][/COLOR] No matter what the spell’s source, it must first be deciphered. Next, the decipherer must spend a day studying the spell. At the end of the day, if the decipherer can learn the spell, he makes a Spellcraft check (DC 15 + spell’s level). If the check succeeds, the spellcaster understands the spell and can copy it into a spellbook (see Writing a New Spell into a Spellbook). The process leaves a spellbook unharmed, but a spell successfully copied from a scroll disappears from that scroll. If the check fails, the spellcaster can’t understand or copy the spell. After such a failure, the decipherer can’t learn or copy that spell again until he gains another rank in Spellcraft. A spell that was being copied from a scroll doesn’t vanish from the scroll in this case. In most cases, wizards charge a fee for the privilege of copying spells from their spellbooks. This fee is usually equal to the spell’s level × 50 gp.[/COLOR] ...so by raw its 100% ok. personally... I am not sure i'd allow it though... somehow it doesn't make cense. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
If a spell is currently too high level to cast, can you still add it to spellbook?
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