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General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Oofta" data-source="post: 7583806" data-attributes="member: 6801845"><p>I don't have time to respond in detail, but I'm just stating my preference and how I run the game. If a player says their PC is doing something, if it's clear that the PC would take action <em>X</em> using skill <em>Y</em> I will ask for a roll even if I know the outcome will not change because the player is attempting something that will automatically succeed or fail. Why? Because from the PC's perspective the outcome was uncertain which is all that matters. If there is no roll, the player knows there was no reason for the PC to attempt the action in the first place.</p><p></p><p>I'm not saying anyone else is playing gotcha, or calling for rolls or unnecessarily detailed description of what the PC is doing. I have had DMs that were very much into gotchas. So the trap went off because we didn't specifically state we checked the door for traps, we had no chance to see the creature because we didn't state we were looking in the correct spot. In other cases they required us to be very specific on how you were searching a room after a vague description so we didn't find treasure because we didn't specify we looked under the mattress.</p><p></p><p>In other words, I don't need to make a medicine check to know that the horse is dead. Or wait ... do I have to state that as "carefully examine the horse to see if it's a corpse by checking to see if it still has a heartbeat"? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 7583806, member: 6801845"] I don't have time to respond in detail, but I'm just stating my preference and how I run the game. If a player says their PC is doing something, if it's clear that the PC would take action [I]X[/I] using skill [I]Y[/I] I will ask for a roll even if I know the outcome will not change because the player is attempting something that will automatically succeed or fail. Why? Because from the PC's perspective the outcome was uncertain which is all that matters. If there is no roll, the player knows there was no reason for the PC to attempt the action in the first place. I'm not saying anyone else is playing gotcha, or calling for rolls or unnecessarily detailed description of what the PC is doing. I have had DMs that were very much into gotchas. So the trap went off because we didn't specifically state we checked the door for traps, we had no chance to see the creature because we didn't state we were looking in the correct spot. In other cases they required us to be very specific on how you were searching a room after a vague description so we didn't find treasure because we didn't specify we looked under the mattress. In other words, I don't need to make a medicine check to know that the horse is dead. Or wait ... do I have to state that as "carefully examine the horse to see if it's a corpse by checking to see if it still has a heartbeat"? :confused: [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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