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General Tabletop Discussion
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Hussar" data-source="post: 7584007" data-attributes="member: 22779"><p>That tells me that me and my players have virtually zero interest in this sort of minutia because we find it boring as hell.</p><p></p><p>Unlocking the door, finding the trap, talking our way past the guard? That's the minor stuff that's in the way of the good stuff. That's the filler that we use to set story beats. It's not the plot, it's not the story.</p><p></p><p>"Hey, remember that time I unlocked that chest" is a gaming story told by no one ever.</p><p></p><p>I have to admit, I found the 4e advice of "get to the good stuff" to be pretty much straight up my alley. Futzing about with a bunch of details bores me to tears. I am simply not interested. </p><p></p><p>Doesn't make me right or you right or anyone right. There is no right or wrong here. I'm not proselytizing here. I don't think my way is better. It's better for me. Sure. But, my personal preference in no way connotes quality.</p><p></p><p>Hey, I've seen groups that are perfectly happy role playing a birthday party for a couple of hours. They were having a great time. I would rather chew glass than sit at that table, but, hey, fantastic for them. My gaming time is extremely limited. I don't want to do stuff that I don't enjoy. I don't enjoy what you guys and gals are proposing. I find it tedious and boring. </p><p></p><p>You don't. And that's fantastic. I'm simply providing an alternate viewpoint, not preaching from the mount.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7584007, member: 22779"] That tells me that me and my players have virtually zero interest in this sort of minutia because we find it boring as hell. Unlocking the door, finding the trap, talking our way past the guard? That's the minor stuff that's in the way of the good stuff. That's the filler that we use to set story beats. It's not the plot, it's not the story. "Hey, remember that time I unlocked that chest" is a gaming story told by no one ever. I have to admit, I found the 4e advice of "get to the good stuff" to be pretty much straight up my alley. Futzing about with a bunch of details bores me to tears. I am simply not interested. Doesn't make me right or you right or anyone right. There is no right or wrong here. I'm not proselytizing here. I don't think my way is better. It's better for me. Sure. But, my personal preference in no way connotes quality. Hey, I've seen groups that are perfectly happy role playing a birthday party for a couple of hours. They were having a great time. I would rather chew glass than sit at that table, but, hey, fantastic for them. My gaming time is extremely limited. I don't want to do stuff that I don't enjoy. I don't enjoy what you guys and gals are proposing. I find it tedious and boring. You don't. And that's fantastic. I'm simply providing an alternate viewpoint, not preaching from the mount. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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