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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="iserith" data-source="post: 7585897" data-attributes="member: 97077"><p>I think you got this all wrong. If you recall, I refused to call what you're doing "house rules" <em>even when you invited me to do so</em>. My position isn't and has never been that you're doing it wrong if you're not following the rules. My position is that I have an approach and that approach is informed by the rules, and that I work hard to make sure I'm not running or playing the game as if it is some other game. That's it. Nothing more than that. Every other post of mine of note is trying to refute erroneous assertions by people who I am trying very hard to imagine are discussing the topic in good faith.</p><p></p><p></p><p></p><p>I don't call for a roll when there's no uncertainty as to the outcome and/or no meaningful consequence for failure. This isn't about "keeping players in their place." These are the rules of the game which define who gets to do and say what.</p><p></p><p>And it should be noted that, as DM, I have as much "power" over spells as I do ability checks. If I decide a spell can't be cast or doesn't work, then that's how it is. That's how this game works.</p><p></p><p></p><p></p><p>"Weaponizing the skill system?"</p><p></p><p>"Force my interpretations on the group?"</p><p></p><p>When did this become a power struggle between players and DM in your view? We each have roles as defined by the rules of the game. I don't intrude on theirs. They don't intrude on mine. We individually perform our roles and responsibilities to the best of our abilities and the game as a whole works just fine. Almost as if it was designed that way.</p><p></p><p>And as far as "greater engagement" goes, I think you'd be hard pressed to make an argument that your game - as described by you - is one of "greater engagement," especially when players are just throwing dice at boring content put forward by the DM to "get to the good stuff" as you previously said in your own words. That doesn't sound like "greater engagement" to me. Please feel free to describe how your previous observations square up with what you mean by "greater engagement" and "greater ownership" in this regard.</p></blockquote><p></p>
[QUOTE="iserith, post: 7585897, member: 97077"] I think you got this all wrong. If you recall, I refused to call what you're doing "house rules" [I]even when you invited me to do so[/I]. My position isn't and has never been that you're doing it wrong if you're not following the rules. My position is that I have an approach and that approach is informed by the rules, and that I work hard to make sure I'm not running or playing the game as if it is some other game. That's it. Nothing more than that. Every other post of mine of note is trying to refute erroneous assertions by people who I am trying very hard to imagine are discussing the topic in good faith. I don't call for a roll when there's no uncertainty as to the outcome and/or no meaningful consequence for failure. This isn't about "keeping players in their place." These are the rules of the game which define who gets to do and say what. And it should be noted that, as DM, I have as much "power" over spells as I do ability checks. If I decide a spell can't be cast or doesn't work, then that's how it is. That's how this game works. "Weaponizing the skill system?" "Force my interpretations on the group?" When did this become a power struggle between players and DM in your view? We each have roles as defined by the rules of the game. I don't intrude on theirs. They don't intrude on mine. We individually perform our roles and responsibilities to the best of our abilities and the game as a whole works just fine. Almost as if it was designed that way. And as far as "greater engagement" goes, I think you'd be hard pressed to make an argument that your game - as described by you - is one of "greater engagement," especially when players are just throwing dice at boring content put forward by the DM to "get to the good stuff" as you previously said in your own words. That doesn't sound like "greater engagement" to me. Please feel free to describe how your previous observations square up with what you mean by "greater engagement" and "greater ownership" in this regard. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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