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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Hussar" data-source="post: 7587162" data-attributes="member: 22779"><p>Of course you are.</p><p></p><p></p><p></p><p>It's not a player's call in YOUR game. I've been pretty clear that I reject the advice in the PHB and the DMG. I mean, I've repeated it more than once.</p><p></p><p></p><p></p><p>What you see as rules, I see as advice. Good advice for those that want to play that way. Bad advice for those that don't. I certainly don't see this as rules. And, the notion of such a hard divide between player and DM roles is not something I enjoy. I WANT the players to have as much control over the game as I possibly can give them. I am not interested in having such a hard divide in roles.</p><p></p><p></p><p></p><p>Well, that's going to be a bit tricky to answer in the general. In the specific of "is this NPC lying" it would be a contested roll. Otherwise it's going to be based on the guidelines for DC in the DMG. By and large the DC will be between 10-15 for nearly all checks (other than some very specific ones) for any character under 10th level. </p><p></p><p>And, heck, I'll cop to sometimes it's just a "roll a d20 and roll high" sort of check. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Depends on what's at stake. </p><p></p><p>But, as to the second question, is the DC the same regardless of what their character's do, yes, it's an absolute DC. You can describe it however you like, but, frankly the DC isn't going to change. To me, that's the only way to be fair and consistent. I have one player who is utterly tongue tied when trying to talk to NPC's. He just isn't very good at it. And, really, he isn't terribly interested in the whole "funny voices" aspect of gaming. While, OTOH, I have a player who really has the gift of the gab and can come up with excellent approaches very quickly on the fly.</p><p></p><p>Sorry, but, I refuse to penalize one or reward the other. They both have the same DC to persuade that guard. Maybe, if I'm honest, I'm a bit freer with Inspiration with the second guy because he makes me laugh more often (although, again, I encourage the group to award Inspiration rather than rely on me), but, hey, no one's perfect.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7587162, member: 22779"] Of course you are. It's not a player's call in YOUR game. I've been pretty clear that I reject the advice in the PHB and the DMG. I mean, I've repeated it more than once. What you see as rules, I see as advice. Good advice for those that want to play that way. Bad advice for those that don't. I certainly don't see this as rules. And, the notion of such a hard divide between player and DM roles is not something I enjoy. I WANT the players to have as much control over the game as I possibly can give them. I am not interested in having such a hard divide in roles. Well, that's going to be a bit tricky to answer in the general. In the specific of "is this NPC lying" it would be a contested roll. Otherwise it's going to be based on the guidelines for DC in the DMG. By and large the DC will be between 10-15 for nearly all checks (other than some very specific ones) for any character under 10th level. And, heck, I'll cop to sometimes it's just a "roll a d20 and roll high" sort of check. :D Depends on what's at stake. But, as to the second question, is the DC the same regardless of what their character's do, yes, it's an absolute DC. You can describe it however you like, but, frankly the DC isn't going to change. To me, that's the only way to be fair and consistent. I have one player who is utterly tongue tied when trying to talk to NPC's. He just isn't very good at it. And, really, he isn't terribly interested in the whole "funny voices" aspect of gaming. While, OTOH, I have a player who really has the gift of the gab and can come up with excellent approaches very quickly on the fly. Sorry, but, I refuse to penalize one or reward the other. They both have the same DC to persuade that guard. Maybe, if I'm honest, I'm a bit freer with Inspiration with the second guy because he makes me laugh more often (although, again, I encourage the group to award Inspiration rather than rely on me), but, hey, no one's perfect. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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