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General Tabletop Discussion
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Hussar" data-source="post: 7587304" data-attributes="member: 22779"><p>Pretty much this. This is the stuff. Just like I wouldn't penalize the player for not being able to talk as well as his character, I wouldn't reward that player for having knowledge that his character may very well not have. </p><p></p><p>I really wish I could remember the actual quote, but, years ago, on these boards, a very wise poster once said something to the effect of, "The dice provide the direction, I provide the script". So, yeah, most narration <em>follows</em> die rolls, not precedes it. Don't tell me how you're doing something, make the check first and THEN tell me what you did. Because, frankly, until you roll, no one at the table knows what you actually did.</p><p></p><p>I treat out of combat pretty much the same as combat. I would never grant auto success or failure during combat and I would never narrate an attack before the die roll. Why would I do that out of combat? You want to influence that NPC and bring him or her around to your way of thinking, roll first and THEN tell me what happens. Or, I'll tell you. Either way.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7587304, member: 22779"] Pretty much this. This is the stuff. Just like I wouldn't penalize the player for not being able to talk as well as his character, I wouldn't reward that player for having knowledge that his character may very well not have. I really wish I could remember the actual quote, but, years ago, on these boards, a very wise poster once said something to the effect of, "The dice provide the direction, I provide the script". So, yeah, most narration [i]follows[/i] die rolls, not precedes it. Don't tell me how you're doing something, make the check first and THEN tell me what you did. Because, frankly, until you roll, no one at the table knows what you actually did. I treat out of combat pretty much the same as combat. I would never grant auto success or failure during combat and I would never narrate an attack before the die roll. Why would I do that out of combat? You want to influence that NPC and bring him or her around to your way of thinking, roll first and THEN tell me what happens. Or, I'll tell you. Either way. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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