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General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Guest 6801328" data-source="post: 7587886"><p>Ok...ehem...I'm at a keyboard. Here's my understanding of the "it's all about character skill" approach:</p><p></p><p>DM: "In front of you is a door, looks like oak with metal strap hinges, riveted on. There's a pull ring in the center."</p><p></p><p>Rogue: "Hmmm...we found that poison lab. I'm going to carefully inspect that pull ring to see if there's any foreign substance on it. I'll look from different angles, and maybe sniff the air. Oh, and I'll cut off a piece of that cultist cloak I found and carefully wipe the pull ring to see if anything comes off. I have proficiency in Poisoner's Kit so I should know how to do this safely."</p><p></p><p>DM: "Roll Investigation."</p><p></p><p>Rogue: "Hmm...11."</p><p></p><p>DM: "Nope, seems clean."</p><p></p><p>Rogue: "Ok, I'm going to pull the door open."</p><p></p><p>DM: "It has contact poison on it; roll a save versus Constitution."</p><p></p><p>Rogue: "What? I looked for contact poison!"</p><p></p><p>DM: "Yeah but the DC was 12; you just missed."</p><p></p><p>Rogue: "Wait a sec...it was only a 12 DC, but an 8th level rogue with Poisoner's Kit proficiency <em>specifically looking for contact poison in the right place</em> didn't find it?"</p><p></p><p>DM: "Not if you fail the roll. Maybe you looked on the wrong <em>part</em> of the pull ring."</p><p></p><p>A while later...</p><p></p><p>DM: "Ok, you come across another door, this one looks like..."</p><p></p><p>Rogue (interrupting, in a resigned voice): "...I roll Investigation looking for traps...14"</p><p></p><p>DM: "Nothing."</p><p></p><p>Cleric: "I'll roll, too...12, darn."</p><p></p><p>Wizard: "I got a 17..."</p><p></p><p>DM: "Nope"</p><p></p><p>Fighter: "Nat 20! So, um, 19."</p><p></p><p>DM: "YOU find the trap! Congratulations! Ok, who is going to roll to disarm it?"</p><p></p><p></p><p></p><p>Oh, the fun to be had. I'm just giddy with anticipation.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7587886"] Ok...ehem...I'm at a keyboard. Here's my understanding of the "it's all about character skill" approach: DM: "In front of you is a door, looks like oak with metal strap hinges, riveted on. There's a pull ring in the center." Rogue: "Hmmm...we found that poison lab. I'm going to carefully inspect that pull ring to see if there's any foreign substance on it. I'll look from different angles, and maybe sniff the air. Oh, and I'll cut off a piece of that cultist cloak I found and carefully wipe the pull ring to see if anything comes off. I have proficiency in Poisoner's Kit so I should know how to do this safely." DM: "Roll Investigation." Rogue: "Hmm...11." DM: "Nope, seems clean." Rogue: "Ok, I'm going to pull the door open." DM: "It has contact poison on it; roll a save versus Constitution." Rogue: "What? I looked for contact poison!" DM: "Yeah but the DC was 12; you just missed." Rogue: "Wait a sec...it was only a 12 DC, but an 8th level rogue with Poisoner's Kit proficiency [I]specifically looking for contact poison in the right place[/I] didn't find it?" DM: "Not if you fail the roll. Maybe you looked on the wrong [I]part[/I] of the pull ring." A while later... DM: "Ok, you come across another door, this one looks like..." Rogue (interrupting, in a resigned voice): "...I roll Investigation looking for traps...14" DM: "Nothing." Cleric: "I'll roll, too...12, darn." Wizard: "I got a 17..." DM: "Nope" Fighter: "Nat 20! So, um, 19." DM: "YOU find the trap! Congratulations! Ok, who is going to roll to disarm it?" Oh, the fun to be had. I'm just giddy with anticipation. [/QUOTE]
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General Tabletop Discussion
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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