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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Bawylie" data-source="post: 7587920" data-attributes="member: 6776133"><p>Someone else adequately answered this but this one is funny because I’ve actually done this interview myself for a similar situation and I’ve run this type of thing in a game. </p><p></p><p>To answer: my players aren’t asking to make rolls, so that bit doesn’t come up. Instead they might tell me they suspect, and look for signs of, deception. </p><p></p><p>I might ask for a wisdom check, and a player might respond “hey I’m trained in insight.” </p><p></p><p>In this circumstance I’d have an untrained character roll a wisdom check, but a character trained in insight might glean: “The shopkeeper is nervous and frightened, as anyone in this position would be. They’re afraid they will be blamed for the theft and they’re nervous because they can’t tell if anyone here is on their side. There is no indication that they’re being misleading or hiding anything.”</p><p></p><p>This also answers the OP (if anyone can remember the OP from the before-times). The DC to determine someone is telling the truth depends how you try to verify that - and for a person trained in insight, an automatic success might be most appropriate. </p><p></p><p>Side note: this approach can also cover the “the DM didn’t make me roll so I know X” issue. Being trained in insight alone is enough to cover a LOT, so a roll itself isn’t demonstrative of anything except an uncertain outcome. A variant can be found in the DMG where if the score is high enough, you can have auto-success (or something like that). I just skip the math and assume a trained character is sufficiently competent to get an auto success absent some notable cost, consequence, or interference.</p></blockquote><p></p>
[QUOTE="Bawylie, post: 7587920, member: 6776133"] Someone else adequately answered this but this one is funny because I’ve actually done this interview myself for a similar situation and I’ve run this type of thing in a game. To answer: my players aren’t asking to make rolls, so that bit doesn’t come up. Instead they might tell me they suspect, and look for signs of, deception. I might ask for a wisdom check, and a player might respond “hey I’m trained in insight.” In this circumstance I’d have an untrained character roll a wisdom check, but a character trained in insight might glean: “The shopkeeper is nervous and frightened, as anyone in this position would be. They’re afraid they will be blamed for the theft and they’re nervous because they can’t tell if anyone here is on their side. There is no indication that they’re being misleading or hiding anything.” This also answers the OP (if anyone can remember the OP from the before-times). The DC to determine someone is telling the truth depends how you try to verify that - and for a person trained in insight, an automatic success might be most appropriate. Side note: this approach can also cover the “the DM didn’t make me roll so I know X” issue. Being trained in insight alone is enough to cover a LOT, so a roll itself isn’t demonstrative of anything except an uncertain outcome. A variant can be found in the DMG where if the score is high enough, you can have auto-success (or something like that). I just skip the math and assume a trained character is sufficiently competent to get an auto success absent some notable cost, consequence, or interference. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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