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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Charlaquin" data-source="post: 7588340" data-attributes="member: 6779196"><p>I do not refuse to acknowledge that. Here is me, acknowledging it: I hereby officially acknowledge that finding and removing traps descriptively is boring for many people.</p><p></p><p></p><p>If you want to talk about refusal of acknowledgement here, how many times have those of us who ask our players to frame their actions in terms of a goal and an approach said that there is no requirement or expectation of a detailed description l? How many more times will we have to say it before people who “just are honestly curious how we would handle...” get this?</p><p></p><p>And the only reason contact poison is being discussed right now is because it was the example being used in the comment air responded to and I rolled with it.. I have never used contact poison on a door handle in an actual game.</p><p></p><p></p><p>I don’t give any kind of reward for detailed descriptions of actions, personally. Seems like a very strange thing to do if you find descriptive roleplaying boring, but if it works for you, have fun. It’s also funny that you bring up combat (again), because it’s actually a great example of a context where most DMs run things similarly to how we do the rest of the time. There is no requirement or expectation of a detailed description of how you swing your sword. But you do need to specify your target (goal) and what you are attacking them with (approach). “I Attack the goblin with my sword” is a perfectly acceptable level of detail. Likewise, “I wipe the handle with a cloth” is a perfectly acceptable action out of combat. Strictly speaking it lacks an explicit goal, but it’s easu enough to infer the goal from the context of the example scenario. No detailed description necessary.</p><p></p><p>I’m happy to acknowledge that detailed description is boring for you. Are you willing to acknowledge that detailed description is not the norm at my table? How about that having control of my character taken away from me (“you rolled a 2, so you just casually glanced at the handle” and/or “You rolled a 2, and that represents your best effort”) is infuriating to me?</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7588340, member: 6779196"] I do not refuse to acknowledge that. Here is me, acknowledging it: I hereby officially acknowledge that finding and removing traps descriptively is boring for many people. If you want to talk about refusal of acknowledgement here, how many times have those of us who ask our players to frame their actions in terms of a goal and an approach said that there is no requirement or expectation of a detailed description l? How many more times will we have to say it before people who “just are honestly curious how we would handle...” get this? And the only reason contact poison is being discussed right now is because it was the example being used in the comment air responded to and I rolled with it.. I have never used contact poison on a door handle in an actual game. I don’t give any kind of reward for detailed descriptions of actions, personally. Seems like a very strange thing to do if you find descriptive roleplaying boring, but if it works for you, have fun. It’s also funny that you bring up combat (again), because it’s actually a great example of a context where most DMs run things similarly to how we do the rest of the time. There is no requirement or expectation of a detailed description of how you swing your sword. But you do need to specify your target (goal) and what you are attacking them with (approach). “I Attack the goblin with my sword” is a perfectly acceptable level of detail. Likewise, “I wipe the handle with a cloth” is a perfectly acceptable action out of combat. Strictly speaking it lacks an explicit goal, but it’s easu enough to infer the goal from the context of the example scenario. No detailed description necessary. I’m happy to acknowledge that detailed description is boring for you. Are you willing to acknowledge that detailed description is not the norm at my table? How about that having control of my character taken away from me (“you rolled a 2, so you just casually glanced at the handle” and/or “You rolled a 2, and that represents your best effort”) is infuriating to me? [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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