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General Tabletop Discussion
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Oofta" data-source="post: 7592787" data-attributes="member: 6801845"><p>Game of Thrones? Everyone you care about dies. If they haven't died yet, they're about to die.</p><p></p><p>Or did you mean the never-ending thread? You have two basic camps. </p><p></p><p>One takes what I consider a very hard-core approach that a PC cannot ask to do a skill check (i.e. "I make an insight check to see if they're lying") and instead have to state goal and method. Depending on who you ask there also has to be a requirement for a significant cost of failure. Oh, and in the case of the OP the player could not ask for a skill check because players can't ask for skill checks. Only the DM can call for a skill check and they won't because there's no chance of failure.</p><p></p><p>In addition, players should avoid skill checks at all costs and instead describe how they're accomplishing the goal in such a way that it's guaranteed to succeed.</p><p></p><p>The other (that I support) doesn't really care how people say what they're doing or how as long as it's clear. If it's not clear, I just ask for clarification. As far as the the OP I'd ask for (or allow) an insight check because people meta-game even if they don't realize it and if I don't ask (or allow) for one there was no attempt at deception.</p><p></p><p>Now I'll probably be accused of completely misrepresenting the former opinion and not being sincere. That and I run boring games where all people do is sit around grunting at each other and rolling dice because I don't let people bypass the skill check entirely by describing how they disable a trap.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7592787, member: 6801845"] Game of Thrones? Everyone you care about dies. If they haven't died yet, they're about to die. Or did you mean the never-ending thread? You have two basic camps. One takes what I consider a very hard-core approach that a PC cannot ask to do a skill check (i.e. "I make an insight check to see if they're lying") and instead have to state goal and method. Depending on who you ask there also has to be a requirement for a significant cost of failure. Oh, and in the case of the OP the player could not ask for a skill check because players can't ask for skill checks. Only the DM can call for a skill check and they won't because there's no chance of failure. In addition, players should avoid skill checks at all costs and instead describe how they're accomplishing the goal in such a way that it's guaranteed to succeed. The other (that I support) doesn't really care how people say what they're doing or how as long as it's clear. If it's not clear, I just ask for clarification. As far as the the OP I'd ask for (or allow) an insight check because people meta-game even if they don't realize it and if I don't ask (or allow) for one there was no attempt at deception. Now I'll probably be accused of completely misrepresenting the former opinion and not being sincere. That and I run boring games where all people do is sit around grunting at each other and rolling dice because I don't let people bypass the skill check entirely by describing how they disable a trap. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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