Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7593487" data-attributes="member: 6919838"><p>King asks fighter a question.</p><p>Players says their character answers the question.</p><p>Gm calls for Cha check. </p><p></p><p>Check is bad.</p><p>GM: Your character answered but the king gets up, looks angrier, more suspicious, you are not sure why, but its obvious that somehow what you said has made the king more upset than he was before. He glares at you, obviously fuming. What do you do?</p><p></p><p>Check is good</p><p>GM: you character answered and the king gets upset. He stands up, paces and stomps for a bit. Turns his gaze back to you then... stops... thinks... and then his face hardens as he turns to stare at his chief of arcanery - Iago - with a stare that seems down right unpleasent.</p><p></p><p>In both cases, the same info was presented but the convincing vs unconvincing or other sort of "nature" of what was presented changes the end result. </p><p></p><p>One case the flawed effort drew suspicion or other ill will to the PC. Other case, it moved it away from the PC. </p><p></p><p>Much like how a sword swing could fell an opponent on a hit or draw it to attack you if that fails.</p><p></p><p>Of course, all is dependent on the nature of the scene in question. There are a gazillion options. Many ways to have the results of that skill check bring that fighters player choices on "am I good at this or not" come into play.</p><p></p><p>Assuming of course, it's not just handled st the player GM levrl without reference to those.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7593487, member: 6919838"] King asks fighter a question. Players says their character answers the question. Gm calls for Cha check. Check is bad. GM: Your character answered but the king gets up, looks angrier, more suspicious, you are not sure why, but its obvious that somehow what you said has made the king more upset than he was before. He glares at you, obviously fuming. What do you do? Check is good GM: you character answered and the king gets upset. He stands up, paces and stomps for a bit. Turns his gaze back to you then... stops... thinks... and then his face hardens as he turns to stare at his chief of arcanery - Iago - with a stare that seems down right unpleasent. In both cases, the same info was presented but the convincing vs unconvincing or other sort of "nature" of what was presented changes the end result. One case the flawed effort drew suspicion or other ill will to the PC. Other case, it moved it away from the PC. Much like how a sword swing could fell an opponent on a hit or draw it to attack you if that fails. Of course, all is dependent on the nature of the scene in question. There are a gazillion options. Many ways to have the results of that skill check bring that fighters player choices on "am I good at this or not" come into play. Assuming of course, it's not just handled st the player GM levrl without reference to those. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
Top