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General Tabletop Discussion
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Bawylie" data-source="post: 7594244" data-attributes="member: 6776133"><p>Yeah, insulting the king doesn’t go over well no matter what your charisma is. </p><p></p><p>Let’s take 2 adventurers. One with Cha 20 and Persuasion and one with Cha 10. Both wish to convince the king to lend them a vanguard for use in a dance competition in the slums. The king feels this is a terrible use of trained soldiers. Both adventurers decide they will attempt to persuade the king to lend the vanguard by convincing him it will show a friendlier side of the guard to the people. The king sort of cares about his soldiers’ rep but not much. </p><p></p><p>As DM, I judge this to be a difficult task. The goal is clear - get the king to lend the vanguard. The approach is clear - try to convince him of the reputation benefits. The DC is clear - 20 for a hard task. </p><p></p><p>The adventurer with 20 Cha and Persuasion needs to hit a 12. The adventurer with 10 Cha needs to hit a 20. </p><p></p><p>It’s way more likely our silver-tongued ally will succeed than our more blunt ally. But the DC is a 20 regardless. What’s more, it doesn’t matter how good of an explanation either Player gives. No matter how many eloquent words the player of the blunt character uses, the DC is still 20 for this particular approach to this particular goal. And no matter how much of a mumble-mouth our player of the Cha 20 character is, they’ll still have a +8 to the roll. </p><p></p><p>Pretty neat, eh? The scenario challenges the players. The difficulty of the task challenges the characters.</p></blockquote><p></p>
[QUOTE="Bawylie, post: 7594244, member: 6776133"] Yeah, insulting the king doesn’t go over well no matter what your charisma is. Let’s take 2 adventurers. One with Cha 20 and Persuasion and one with Cha 10. Both wish to convince the king to lend them a vanguard for use in a dance competition in the slums. The king feels this is a terrible use of trained soldiers. Both adventurers decide they will attempt to persuade the king to lend the vanguard by convincing him it will show a friendlier side of the guard to the people. The king sort of cares about his soldiers’ rep but not much. As DM, I judge this to be a difficult task. The goal is clear - get the king to lend the vanguard. The approach is clear - try to convince him of the reputation benefits. The DC is clear - 20 for a hard task. The adventurer with 20 Cha and Persuasion needs to hit a 12. The adventurer with 10 Cha needs to hit a 20. It’s way more likely our silver-tongued ally will succeed than our more blunt ally. But the DC is a 20 regardless. What’s more, it doesn’t matter how good of an explanation either Player gives. No matter how many eloquent words the player of the blunt character uses, the DC is still 20 for this particular approach to this particular goal. And no matter how much of a mumble-mouth our player of the Cha 20 character is, they’ll still have a +8 to the roll. Pretty neat, eh? The scenario challenges the players. The difficulty of the task challenges the characters. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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