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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="5ekyu" data-source="post: 7594490" data-attributes="member: 6919838"><p>Yawn... again with the stretches of how you see others.</p><p></p><p>I stated numerous times very clearly that the differences I see is in the perception of how often one has seen in play resolutions that are solely driven by player and where character does not get referenced - stats wise. That we all seem to combine them and use them both, but on what grounds and to what degree. Heck up above in what you quoted I even made specific reference to auto-success with no roll- yet you cling to tossing out the straw man of us always rolling and even get to throw in an added USB that somehow that also brings in "never thinking". </p><p></p><p>But hey, par for the course. </p><p></p><p>As for your deep concern for Jorune's personality and quirks, those matter to me as GM somewhat as far as they apply to what kinds of things I might want to include to offer up "hooks" which is certainly critical to my style of GMing. Frankly, I use class, background and race as " hook fodder" probably more than "personality" because those are more defined, less subject to swings.</p><p></p><p>But on the very nuts and bolts level, I need to care about their stats too, a lot, as far as how they impact the results as well as setups. </p><p></p><p>But mostly, the personality of a PC is a bigger aspect of the player-side than the GM-side in my games, since that is all theirs to define and not something they have to "assign" or trade- off - like stats are.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7594490, member: 6919838"] Yawn... again with the stretches of how you see others. I stated numerous times very clearly that the differences I see is in the perception of how often one has seen in play resolutions that are solely driven by player and where character does not get referenced - stats wise. That we all seem to combine them and use them both, but on what grounds and to what degree. Heck up above in what you quoted I even made specific reference to auto-success with no roll- yet you cling to tossing out the straw man of us always rolling and even get to throw in an added USB that somehow that also brings in "never thinking". But hey, par for the course. As for your deep concern for Jorune's personality and quirks, those matter to me as GM somewhat as far as they apply to what kinds of things I might want to include to offer up "hooks" which is certainly critical to my style of GMing. Frankly, I use class, background and race as " hook fodder" probably more than "personality" because those are more defined, less subject to swings. But on the very nuts and bolts level, I need to care about their stats too, a lot, as far as how they impact the results as well as setups. But mostly, the personality of a PC is a bigger aspect of the player-side than the GM-side in my games, since that is all theirs to define and not something they have to "assign" or trade- off - like stats are. [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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