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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Hussar" data-source="post: 7596723" data-attributes="member: 22779"><p>Well, as someone who's played both 4e and 5e pretty extensively, I can honestly say that playing 5e with a 4e player centric approach works perfectly fine for us. Playing 4e with 5e's more DM centric focus would work, although, ((I'm going to be so sorry I said this)) I think it would slow play down considerably for players to constantly have to check with their DM to make their powers work.</p><p></p><p>Or, rather, in 4e, the goal:method approach isn't really needed since the players have so much power invested in the players by the rules of the game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> The rules really are quite clear about this - that the players should be the ones clearly in the drivers seat for a lot of the game. Thus players tell the DM what skill they would like to use during a skill challenge, for example and, the DM is to some degree obliged to allow it provided the table is happy.</p><p></p><p>I simply extend the same approach to 5e to be honest.</p><p></p><p>((Wow, that felt great!!))</p></blockquote><p></p>
[QUOTE="Hussar, post: 7596723, member: 22779"] Well, as someone who's played both 4e and 5e pretty extensively, I can honestly say that playing 5e with a 4e player centric approach works perfectly fine for us. Playing 4e with 5e's more DM centric focus would work, although, ((I'm going to be so sorry I said this)) I think it would slow play down considerably for players to constantly have to check with their DM to make their powers work. Or, rather, in 4e, the goal:method approach isn't really needed since the players have so much power invested in the players by the rules of the game. :D The rules really are quite clear about this - that the players should be the ones clearly in the drivers seat for a lot of the game. Thus players tell the DM what skill they would like to use during a skill challenge, for example and, the DM is to some degree obliged to allow it provided the table is happy. I simply extend the same approach to 5e to be honest. ((Wow, that felt great!!)) [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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