Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 7596762" data-attributes="member: 22779"><p>Not quite sure what you mean, but, if I'm following you, then yes, 5e combat is very much not the goal:approach method. The players call for checks in combat. The players call for virtually everything that isn't being done by an NPC. The only real point that people made contrary to that was the notion that inexperienced players might need a DM to tell the player what to roll.</p><p></p><p>Honestly, I didn't really think that that was a very good defense of goal:approach methodology. If we only use it in combat if the players don't know what they're doing, then why do we then use it out of combat when the player does know what they are doing?</p><p></p><p>Really, I think that's one of my bigger issues here. Why use different methodologies in different parts of the game for task resolution? We don't expect goal:approach in combat, so why do it out of combat? And, really, even out of combat, it's unevenly applied. Numerous skill uses are not predicated on DM adjudication - my PC can jump Str feet without a check for example. Granted, 5e is a lot more loosey goosey about this sort of thing than 3e or 4e with a lot less standardization in 5e, but, the basic premise is the same.</p><p></p><p>Essentially, I don't see what's actually being added to the game by doing the goal:approach method. It wouldn't add anything to my game and would in fact be incredibly frustrating to my players if I insisted upon it. I get that with new players it is a better way of doing it - and it really fits with the whole DM empowerment thing that 5e preaches. What better way to control the game than to be able to control exactly when any player can do anything that doesn't involve swinging a sword?</p><p></p><p>I'm just not interested in that level of DM empowerment.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7596762, member: 22779"] Not quite sure what you mean, but, if I'm following you, then yes, 5e combat is very much not the goal:approach method. The players call for checks in combat. The players call for virtually everything that isn't being done by an NPC. The only real point that people made contrary to that was the notion that inexperienced players might need a DM to tell the player what to roll. Honestly, I didn't really think that that was a very good defense of goal:approach methodology. If we only use it in combat if the players don't know what they're doing, then why do we then use it out of combat when the player does know what they are doing? Really, I think that's one of my bigger issues here. Why use different methodologies in different parts of the game for task resolution? We don't expect goal:approach in combat, so why do it out of combat? And, really, even out of combat, it's unevenly applied. Numerous skill uses are not predicated on DM adjudication - my PC can jump Str feet without a check for example. Granted, 5e is a lot more loosey goosey about this sort of thing than 3e or 4e with a lot less standardization in 5e, but, the basic premise is the same. Essentially, I don't see what's actually being added to the game by doing the goal:approach method. It wouldn't add anything to my game and would in fact be incredibly frustrating to my players if I insisted upon it. I get that with new players it is a better way of doing it - and it really fits with the whole DM empowerment thing that 5e preaches. What better way to control the game than to be able to control exactly when any player can do anything that doesn't involve swinging a sword? I'm just not interested in that level of DM empowerment. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
Top