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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="Imaculata" data-source="post: 7596840" data-attributes="member: 6801286"><p>Simply stating that you attack, is stating an approach is it not?</p><p></p><p><strong>In my campaigns the combat basically looks like this: </strong></p><p></p><p>The player states what they want to do, or what they are attempting to do. I then rule what is needed for that task. If the player states that they are attacking, and it isn't clear with what weapon they are doing this, I may ask them to clarify. But on following attacks, I feel confident in assuming its still the same weapon until the player says otherwise.</p><p></p><p>But it is important to note that attacking isn't the only option for a player in combat. There are many things for both the players and the monsters to do. Attacking is simply the most obvious one, and usually does not require any stated approach, but the player may state that he's targeting the monster that looks the most/least wounded, for example. There are also a lot of narrative actions that a player or a monster can take during combat, which may not be specified in detail in the rules. It is then up to me as a DM to rule on such an action. But as long as the players state what their characters do, or are trying to do, anything is possible.</p><p></p><p>Isn't this how most people run the game?</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7596840, member: 6801286"] Simply stating that you attack, is stating an approach is it not? [B]In my campaigns the combat basically looks like this: [/B] The player states what they want to do, or what they are attempting to do. I then rule what is needed for that task. If the player states that they are attacking, and it isn't clear with what weapon they are doing this, I may ask them to clarify. But on following attacks, I feel confident in assuming its still the same weapon until the player says otherwise. But it is important to note that attacking isn't the only option for a player in combat. There are many things for both the players and the monsters to do. Attacking is simply the most obvious one, and usually does not require any stated approach, but the player may state that he's targeting the monster that looks the most/least wounded, for example. There are also a lot of narrative actions that a player or a monster can take during combat, which may not be specified in detail in the rules. It is then up to me as a DM to rule on such an action. But as long as the players state what their characters do, or are trying to do, anything is possible. Isn't this how most people run the game? [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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