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General Tabletop Discussion
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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<blockquote data-quote="5ekyu" data-source="post: 7599956" data-attributes="member: 6919838"><p>On the value of minor obstacles - absolutely. Maybe even more so. It's part of why I often use the term "challenge that matters" to deal with serious "this takes work mechanically speaking to resolve issues- where charsacterctests matter.</p><p></p><p>A lot of lesser obstacles that don't require that much can be highly valuable but just dont require specific character elements.</p><p></p><p>Did you stop and help the refugees with blankets, good, resources or just generally show compassion or ignore?</p><p></p><p>As you rode in, did you stop and engage or listen to the crush of people outside the main gates who are not allowed in - or did you tuck your head and spur the mounts to get thru quickly?</p><p></p><p>Did you take time to go to the town temple or guard post shortly after arriving? </p><p></p><p>Did you take time to leave the traveller's wayshrine better than you left it, or worse?</p><p></p><p>In my games, these and many more things can matter a lot yet none get a telegraphing of risk or expression of stakes and they don't get tossed aside in the interest of"how can we get more done."</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7599956, member: 6919838"] On the value of minor obstacles - absolutely. Maybe even more so. It's part of why I often use the term "challenge that matters" to deal with serious "this takes work mechanically speaking to resolve issues- where charsacterctests matter. A lot of lesser obstacles that don't require that much can be highly valuable but just dont require specific character elements. Did you stop and help the refugees with blankets, good, resources or just generally show compassion or ignore? As you rode in, did you stop and engage or listen to the crush of people outside the main gates who are not allowed in - or did you tuck your head and spur the mounts to get thru quickly? Did you take time to go to the town temple or guard post shortly after arriving? Did you take time to leave the traveller's wayshrine better than you left it, or worse? In my games, these and many more things can matter a lot yet none get a telegraphing of risk or expression of stakes and they don't get tossed aside in the interest of"how can we get more done." [/QUOTE]
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If an NPC is telling the truth, what's the Insight DC to know they're telling the truth?
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