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<blockquote data-quote="Obryn" data-source="post: 6027427" data-attributes="member: 11821"><p>Just because you <em>need</em> this to be true in order to make your point does not make it <em>actually</em> true. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> We can go around about it in another thread if you want, but there's no reasonable sense in which the new subclasses introduced in the Heroes Of... books amount to an actual edition of the game. And I don't think you're familiar enough with the subject matter to coherently argue the point. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>The <em>OGL</em> made D&D's biggest competitor by allowing it to be existing editions of D&D, complete with all their support. D&D's editions have pushed forward in part with a forced obsolescence model, by dropping support for one game and starting support for a new one. Without an OGL, I'm not saying 4e would have been hugely more adored or what have you, but D&D certainly would have been competing with <em>several</em> games, as opposed to mainly PF and a diaspora of other retro-clones.</p><p></p><p>If making a competitor for D&D is actually as horrible a business decision as you say, you also have to damn business decision to make the OGL itself.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 6027427, member: 11821"] Just because you [I]need[/I] this to be true in order to make your point does not make it [I]actually[/I] true. :) We can go around about it in another thread if you want, but there's no reasonable sense in which the new subclasses introduced in the Heroes Of... books amount to an actual edition of the game. And I don't think you're familiar enough with the subject matter to coherently argue the point. ;) The [I]OGL[/I] made D&D's biggest competitor by allowing it to be existing editions of D&D, complete with all their support. D&D's editions have pushed forward in part with a forced obsolescence model, by dropping support for one game and starting support for a new one. Without an OGL, I'm not saying 4e would have been hugely more adored or what have you, but D&D certainly would have been competing with [I]several[/I] games, as opposed to mainly PF and a diaspora of other retro-clones. If making a competitor for D&D is actually as horrible a business decision as you say, you also have to damn business decision to make the OGL itself. -O [/QUOTE]
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